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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 04-23-2010, 08:06 PM
Stranzki Stranzki is offline
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Quote:
Originally Posted by lbuchele View Post
Is the speed of the footage accelerated, like old movies?
The movement of the grass and leaves seems too fast.
I have the same impression! I'm sure it is accelerated to shorten it.
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  #2  
Old 04-23-2010, 08:23 PM
Caveman Caveman is offline
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Looks fantastic. Please keep up the movies like this each week... Don't think I could ever tire of looking at these types of movies each week showing some terrain and some objects...
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  #3  
Old 04-23-2010, 08:34 PM
Romanator21 Romanator21 is offline
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Great! Colors are perfect, trees and grass look awesome!

Regarding some concerns about grass movement, grass can move that quickly but it doesn't all the time. I'm willing to bet that the effects will be tuned and will vary based on weather and wind conditions.
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Old 04-23-2010, 09:13 PM
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SlipBall SlipBall is offline
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All looking very good, thanks for updating
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  #5  
Old 04-23-2010, 09:23 PM
lbuchele lbuchele is offline
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Yep, returning to the original post , Oleg affirm that movements are WIP.
I read it too fast, no reason to worry about grass movement,it will be tuned for sure.
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  #6  
Old 04-23-2010, 10:14 PM
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klem klem is offline
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Excellent improvement in detail over IL-2.

I hope this attention to detail is carried into the Flight Models, Damage Models and the cockpit/fittings (we've seen some screen shots but the real thing will tell).

Still can't wait for it to come out and surely with this year being the 70th Anniversary of the Battle of Britain we will see it before Battle of Britain Day, September 15th? (was that an echo?)

I have to say that whilst we are pretty tolerant and positive, patience is running a bit thin after several years.

Please give us a clue Oleg.
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Old 04-23-2010, 10:26 PM
AndyJWest AndyJWest is offline
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Quote:
I have to say that whilst we are pretty tolerant and positive, patience is running a bit thin after several years.

Please give us a clue Oleg.
I think we probably test Oleg's patience more than he tests ours.
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Old 04-24-2010, 01:35 AM
Skarphol Skarphol is offline
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Once again, the level of detail is amazing!!

Ok, the grass moves too quick compaired to the branches above.
But look at how the trees close to the point of view are very detailed compared to the trees further behind! That is very important when it comes down to frame rates. Thanks to SpeedTree, i assume.
And once again; I'm amazed by how the antennaes is affected by air resistance alone. When that panzer is turning, the antennaes is first bent because of inertia, but then stays bent due to air resistance! What flightsim on earth would model that?!?!
I'm speechless!

Skarphol
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Old 04-24-2010, 08:44 AM
sport02 sport02 is offline
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apparently the leaf of other trees so far move too and not only on the near tree .
it could be new because I have never seen that in actual games where you have these mouvements just near the proximity of the camera , not ?
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  #10  
Old 04-24-2010, 09:39 AM
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Qpassa Qpassa is offline
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Incredible work, would be nice if ( when you have time ) you release a tool for make static cameras in the SOW to make movies
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