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| IL-2 Sturmovik The famous combat flight simulator. |
| View Poll Results: CLICKABLE COCKPITS - | |||
| YES - CLICKABLE COCKPITS |
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124 | 51.24% |
| NO - CLICKABLE COCKPITS |
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118 | 48.76% |
| Voters: 242. You may not vote on this poll | |||
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#1
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Voted no, Just my opinion. Cmon, I don't want to persuade or change anyone's opinion. Just let go. |
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#2
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I know it's your opinion and you're entitled to to it. Sorry if my post came out looking all mean and aggressive, that was not my intention. It's just that i usually type long posts and do it fast, so sometimes something will slip by my "politeness filter" and end up looking insulting before i know it
So, let me rephrase. If you can turn off a feature that you don't like in the options screen, then why would that feature be a disaster for you? The only reason i could think of is "let them finish the game already, this is taking too long", but a previous quote by Oleg states that they have already added support for these things in the simulator, so it's already done and won't delay the release of the game any further. I'm not looking to pick a fight here, i'm just genuinenly curious to learn your reasoning behind this since i can't think of any other reason it shouldn't be included. Maybe i'm missing something, who knows? |
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#3
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S!
And if a clicky cockpit is there I am sure it will work using either key strokes or button press as well, at the same time. People most of times oppose anything they are used to, out of their range of habits. I can use clicky cockpit, button or keys..no real matter to me. I am sure Oleg's way implementing will be very straightforward and simple, making it complicated is not his way nor serves anyone. |
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#4
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Blackdog_kt writes:
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If it was 'already done', I can think of no obvious reason why he wouldn't include it, except for possible processing overheads. |
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#5
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pretty gay poll
oleg already stated his reasons ages ago why he didnt think this was a priority in a ww2 combatsim you really want to add another 6 months in development time with all those silly requests ? |
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#6
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Although I don't think it's essential in this case, I'd like to have it.
But the fact is: 1940 aircraft aren't complex enough to make 'switchology' fun. Maybe for next Storm of War module, considering they're planning to make it Korea, it will work better. Zapatista, most requests aren't silly requests. The soul of a flight sim is on detail, and the more options it has, the better it is. But I do agree that, in this exact module, it's not a priority (but still a nice feature to have). |
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