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IL-2 Sturmovik The famous combat flight simulator.

View Poll Results: CLICKABLE COCKPITS -
YES - CLICKABLE COCKPITS 124 51.24%
NO - CLICKABLE COCKPITS 118 48.76%
Voters: 242. You may not vote on this poll

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  #1  
Old 02-09-2010, 03:49 AM
=815=TooCooL =815=TooCooL is offline
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Quote:
Originally Posted by Blackdog_kt View Post

So, just because you don't like it, it should be denied to a significant portion of flight sim fans that would want it? How would it be a disaster for you if you turn it off, fly in servers that turn it off in their difficulty settings and never have to use it? Just like i said before, to me this reads like this: "Those people don't want to play the same way as i do, please force them to use wonder woman view so we can all play on my preferred server using my preferred set of rules and settings. I want to fly and fight, not dance around the canopy bars! What did you say? Oh, right, well...who cares how they want to play, let's all play the way i want to!"

It's a bit ridiculous to try and force your preferrences on others, don't you think?
For me, can't you read? To me, should I stand corrected?
Voted no, Just my opinion.
Cmon, I don't want to persuade or change anyone's opinion. Just let go.
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Old 02-09-2010, 09:14 AM
Blackdog_kt Blackdog_kt is offline
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I know it's your opinion and you're entitled to to it. Sorry if my post came out looking all mean and aggressive, that was not my intention. It's just that i usually type long posts and do it fast, so sometimes something will slip by my "politeness filter" and end up looking insulting before i know it

So, let me rephrase. If you can turn off a feature that you don't like in the options screen, then why would that feature be a disaster for you?
The only reason i could think of is "let them finish the game already, this is taking too long", but a previous quote by Oleg states that they have already added support for these things in the simulator, so it's already done and won't delay the release of the game any further. I'm not looking to pick a fight here, i'm just genuinenly curious to learn your reasoning behind this since i can't think of any other reason it shouldn't be included. Maybe i'm missing something, who knows?
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Old 02-09-2010, 01:28 PM
Flanker35M Flanker35M is offline
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S!

And if a clicky cockpit is there I am sure it will work using either key strokes or button press as well, at the same time. People most of times oppose anything they are used to, out of their range of habits. I can use clicky cockpit, button or keys..no real matter to me. I am sure Oleg's way implementing will be very straightforward and simple, making it complicated is not his way nor serves anyone.
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Old 02-09-2010, 02:30 PM
AndyJWest AndyJWest is offline
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Blackdog_kt writes:
Quote:
...Oleg states that they have already added support for these things in the simulator, so it's already done and won't delay the release of the game any further
Um, that isn't how I read what Oleg wrote. He has included general support for the principle (not that difficult in a system already designed for expansion, but he doesn't specify what this 'support' consists of anyway), but that isn't the same thing as it being 'already done'. Implementing and testing it for each aircraft would take time.

If it was 'already done', I can think of no obvious reason why he wouldn't include it, except for possible processing overheads.
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Old 02-09-2010, 04:25 PM
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zapatista zapatista is offline
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pretty gay poll

oleg already stated his reasons ages ago why he didnt think this was a priority in a ww2 combatsim

you really want to add another 6 months in development time with all those silly requests ?
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Old 02-09-2010, 04:46 PM
Lucas_From_Hell Lucas_From_Hell is offline
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Although I don't think it's essential in this case, I'd like to have it.

But the fact is: 1940 aircraft aren't complex enough to make 'switchology' fun.

Maybe for next Storm of War module, considering they're planning to make it Korea, it will work better.

Zapatista, most requests aren't silly requests. The soul of a flight sim is on detail, and the more options it has, the better it is. But I do agree that, in this exact module, it's not a priority (but still a nice feature to have).
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