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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 01-21-2010, 10:30 PM
E69_Vgilsoler E69_Vgilsoler is offline
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Quote:
Originally Posted by KG26_Alpha View Post
More info need i think.
If you setup in conf.ini hardwareshaders=1 and use3renders=1 you will get a flashing black box in the left bottom square of the screen when you are inside the cockpit.

In two engine aircrafts usually the texture of the cockpit overrides the effect, but in single engine it's present.

You don't need any special hardware to test it. Just change the options.

I've reported it to Oleg team in version 4.08m, I see that is not corrected in 4.09. As Team Daidalos will continue working in IL-2 series I report again with the hope it will be solved some day.
  #2  
Old 01-22-2010, 07:50 AM
KG26_Alpha KG26_Alpha is offline
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So you are using a single monitor or multiple monitors ?


If a single monitor try

use3renders=0

My setup for 22" Samsung tft

[window]
width=1680
height=1050
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0

Last edited by KG26_Alpha; 01-22-2010 at 07:55 AM.
  #3  
Old 01-22-2010, 02:32 PM
E69_Vgilsoler E69_Vgilsoler is offline
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Quote:
Originally Posted by KG26_Alpha View Post
So you are using a single monitor or multiple monitors ?


If a single monitor try

use3renders=0

My setup for 22" Samsung tft

[window]
width=1680
height=1050
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=0
Use3Renders=0
I use multiple monitors, if not I had not reported this issue. Others reported the issue in this forum (and in ubisoft forum) before me.
  #4  
Old 01-23-2010, 06:54 AM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by E69_Vgilsoler View Post
I use multiple monitors, if not I had not reported this issue. Others reported the issue in this forum (and in ubisoft forum) before me.
Have a look here.

http://www.kegetys.net/forum/index.php?topic=999.0

I have tried the FOV across 3 monitors and it works.

or

Also

I like the Wii remote head tracker he's using too

http://www.matrox.com/graphics/en/products/gxm/th2go/


Last edited by KG26_Alpha; 01-23-2010 at 07:09 AM.
  #5  
Old 01-23-2010, 09:39 AM
E69_Vgilsoler E69_Vgilsoler is offline
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Quote:
Originally Posted by KG26_Alpha View Post
Have a look here.

http://www.kegetys.net/forum/index.php?topic=999.0

I have tried the FOV across 3 monitors and it works.

or

Also

I like the Wii remote head tracker he's using too

http://www.matrox.com/graphics/en/products/gxm/th2go/
You didn't understanding me. I haven't any problem running multimonitor on Il-2. I used it more than a year ago in Il-2.

The problem I reported is if you enable multimonitor (use3renders=1) and you enable perfect mode (hardwareshaders=1) when you are in flight, inside the cockpit view, in the bottom left square of the screen appears a flashing black box that makes imposible to fly.
Resuming it's not posible to fly in perfect mode when multimonitor is enabled. And this is the issue I hope TD will resolve in next patches.
  #6  
Old 01-23-2010, 09:57 AM
KG26_Alpha KG26_Alpha is offline
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Ok

Now I see exactly what you are saying, the confusion was I ran it in perfect mode with no black box in the corner on a Matrox triple head setup.

I provided links in case you hadn't been through the process.
  #7  
Old 01-23-2010, 10:13 AM
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Qpassa Qpassa is offline
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@Vgilsoler: please put a screenshot
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  #8  
Old 01-25-2010, 04:33 PM
E69_Vgilsoler E69_Vgilsoler is offline
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Quote:
Originally Posted by KG26_Alpha View Post
Ok

Now I see exactly what you are saying, the confusion was I ran it in perfect mode with no black box in the corner on a Matrox triple head setup.

I provided links in case you hadn't been through the process.
This is I get when perfect mode and use3render are enabled. Look the left bottom square. I also discovered that in moscow winter map it doesn't happen, but in Crimea, Slovakia, Kiev, Berlin (and I suppose others) do.



This are the conf.ini sections about graphics. Maybe we should continue the discussion in the other topic about bugs ...

[window]
width=3840
height=960
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=0
FullScreen=1
DrawIfNotFocused=0
EnableResize=0
EnableClose=1
SaveAspect=1
Use3Renders=1

[GLPROVIDER]
GL=Opengl32.dll

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=0
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=1
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=17
Water=3
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

Last edited by E69_Vgilsoler; 01-25-2010 at 05:17 PM.
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