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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Direct hit by 88mm round and still flying
Well, Il-2 vs. Panzer is just a regular tank battle then |
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#2
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As I wrote, fortunately for them, it was AP shell, it just went through the plane not even noticing it. If the tank gun was loaded with the HE ammo, they'd be blown to pieces.
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#3
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I remember in WWIIOL I shot down a low flying bomber in a Panzer II
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#4
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Need help and information!!!
http://forum.aviaskins.com/showpost....&postcount=206 any information about cockpit Il4 or DB3... Last edited by Sita; 01-11-2010 at 05:01 PM. |
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#5
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Quote:
I don't remember such happenings in Il-2... AFAIR all tank gun hits in Il-2 are explosive on planes. |
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#6
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I don't know.
In the game all ground unit guns from 20mm and larger have HE ammunition. The DM and physics modeling for ground units is also very simplified, as their main purpose is to serve as targets and/or entourage for a players flying their planes. And for this role such simplified modeling works fairly well. |
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#7
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In Otto Carius Book, he tales of his gunner getting annoyed with an attacking il-2, and opening fire with the main gun on it scoring a hit, and downing it.
He says that he never heard of nobody else doing this nowhere in the war, and that it was an extremely lucky shot. Keep in mind that Otto Carius gunner was an extremely good marksman at that period. On the other hand, with burst firing canons like the kwk20, an uncareful pilot could have a very bad time. And if they happen to be succesfull it is quite difficult that someone could just know what really downed the aircraft. Still the big problem here is that moving ground units have unlimited ammo, so they fire allways and forever. That would be a great change on this subject. |
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#8
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Can the tail fillet be removed on the P-51D-5? it shouldn't have one.
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#9
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In general german commanders would have forbidden to use their precious ammo on such questionable targets. Often enough they had to keep their gunners from firing on distant targets because the probability of a hit was too low and they never knew if they would get ammo supply afterwards. I, personally (and not as a DT member), think this shooting at aircraft should be removed because it's a useless drain on CPU cycles and also often enough spoils the ground aspect. I often make missions for my own amusement, go to great lengths to set up a decent ground battle and then find out that the tanks don't do what they're supposed to because of the aircraft above.
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