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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Air battles occurred simply over who was to rescue downed airmen plenty of times during the war. Chances are that your ASR aircraft are operating in the area as well. Captured pilots mean vital intelligence!
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#2
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Yes but I would say it was a minority that took pop shots at downed airmen.
Actuelly you read a lot more of cases where opposing pilots took a rather humain attitude to bailed opponents. But then of course maybe the chute shooters, and medic killers did not boast of their hero deeds? |
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#3
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In the course of real warfare, the combatants have to live with what they have done.It is always best to keep a cool head and not attack the defenceless and leave it to those that have no backbone!
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#4
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So the question was, as an allied pilot, what do you do? Here's the RAF communiqé in full, issued in July 1940: Enemy aircraft bearing civil markings and marked with the Red Cross have recently flown over British ships at sea and in the vicinity of the British coast, and they are being employed for purposes which His Majesty's Government cannot regard as being consistent with the privileges generally accorded to the Red Cross. So, it seems to me that allied pilots must make their own decisions on whether to shoot or not based on the position and actions of each Red Cross aircraft they see. This could make for some interesting game play. PPanPan |
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#5
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Hey, I don't know wether someone has suggested it already but here it is.
regardless of wether or not we get a 1st person view of the pilot in the cockpit, we could atleast get some visual effects to go with pilot damage...right?? imagine the differance between IL-2 where your screen gets a slight red filter and the controls get a little less effective ( the more damage the worse the effect) and what we could have in SOW where if your pilot gets hit you get some blood-spatter in the cockpit, on the gunsight, instruments, stick, floor and stuff like that depending on the angle and location of the hit that would ofcourse be alittle much to hope for with the age rating-system the game has to go through and this being mere eyecandy with a bit of realism thrown in.. more in-cockpit damage would be awsome, like smoke from the engine filling the cockpit, fuel from the tanks leaking in the cockpit in the planes that this actually could happen in glass shattering after dammage because of the stress, cockpit-door/canopy refusing to open because of damage, instrument malfunction and errors. and lastly if the pilot-DM is complex enaugh it would be cool if the controls one could operate with left arm only would be delayed or non-functional if you take a hit in the left shoulder or arm, and ofcoarse the same would apply to rudderpedals and brakes, and operations one could only use the right arm for |
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#6
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Well if you had read Olegs posts, you would know that he is not going down that line with blood and gore, as that could in some countries get the game rated as over 18, and so reduce sales. Maybe think what you are wishing for?
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#7
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I sound like an old record since I've brought this up before, but I don't buy the idea that blood n' guts will reduce sales in any significant way considering there are plenty of violent games that do just fine with an 18+ rating, not to mention the sim-playing demographic tends to be (from what I've seen) over 18 anyways and thus making the rating a moot point. However, as you said, Oleg has stated violence will not feature in SoW and, as much as I disagree with that decision, it is the final word.
Quote:
Cheap airsoft Last edited by Necrobaron; 04-26-2011 at 07:27 AM. |
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