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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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I was hoping a cockpit screenshot in game of a Bf 109, Bf 110, Blenheim Mk.IV or a Gladiator Mk.II
Buth anyway, good ships, so very detailed. (i think will need SLI 4890 ![]()
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Core2Quad 9400 2.66Ghz 45nm - 4x2gb ddr2 800 Kingston = 8GBRAM - XFX Radeon HD 5850 Black Edition 1Gb DDR5 765Mhz/1440steam/ 4.5Gbps- 1/2 Terabyte Wn D 32mb - Mother Assus P5QLE - P&C Silencer 750W - Sentey RJA246 LCD 4 coolers - DVD/RW 20x LG - LCD Samsung P2350n 23" - Edifier C2 2.1+1 waiting for: Il-2: Armée de l’Air; Continuation War; Battle for Moscow; Stalingrad; El Alamein; Sicily; The West Air Campaign; Berlin ZakKandrachoff
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#2
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Gladiator will be AI.
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#3
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Hey Oleg, I hope you feel better today!
A couple of years ago there were rumors about a cooperation between you and Akella (Knights of the Sea). Could you shed some light on this? |
#4
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In general cooperation was with 1C, not personally with me. The part of our source code, my guys, models as a basis used in many games of 1C and othes. This a bit help us to make BoB better than Il-2 ![]() |
#5
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Ok.
I will read-answer more tomorow. No time at the moment. |
#6
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ok... i prefer first the Gladiator, but is okay
![]() I have a question that I don’t know if is already answer. If it was answer already, sorry, ok? Is about maniobrability of the airplane. My question is if this is going to be more like LOMAC or like Il-2. I put the example the maneuver of the Messerschmitt bf 109 version G, That was impossible of controlled the aircraft: when I turn Left (in the Joystick, not pull so strong), the plane go very strong to the right and stall and do crazy things. Result: For me, this is Impossible to fly. Is for this only and particularly think that i fly very more hours LOMAC. Have more best control of the aircraft. somebody please correct me if I am wrong
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Core2Quad 9400 2.66Ghz 45nm - 4x2gb ddr2 800 Kingston = 8GBRAM - XFX Radeon HD 5850 Black Edition 1Gb DDR5 765Mhz/1440steam/ 4.5Gbps- 1/2 Terabyte Wn D 32mb - Mother Assus P5QLE - P&C Silencer 750W - Sentey RJA246 LCD 4 coolers - DVD/RW 20x LG - LCD Samsung P2350n 23" - Edifier C2 2.1+1 waiting for: Il-2: Armée de l’Air; Continuation War; Battle for Moscow; Stalingrad; El Alamein; Sicily; The West Air Campaign; Berlin ZakKandrachoff
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#7
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Zakkandrachoff, I don't think that's possible at all, unless you want a Spitfire with fly-by-wire
![]() I also fly Lock On, so I know what are you talking about. Yes, you do have more control. But that's because of the FBW. Of course it's easier to control an Su-27, when compared to an Bf-109G. It was made 40 years after the 109, so basically it has 40 years of technology improvements built in, including computer systems that make the aircraft easier to handle. It's the evolution. About your Gladiator, don't worry. With all these third-party development stuff, I think a Gladiator cockpit will be released within a month after the release ![]() |
#8
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![]() first: proton45, my jostick is very well config, is the microsoft. (I will change it in 2010) 2° lucas: i dont mean only LOMAC ( flying A-10 or Su-25 don't append that) , because I fly Laggs and is very similar to the Bf 109 problem. And, like you said, the Spitfire is a Dream compared to the 109. Only I hope is Balance a little both. Not so Dream and not so Hell maneuver. I remember the Jane´s Attack Squadron, (old simulator, low compared whit il-2, whit crappy mission builder) that Bf 109G don´t have that problem. and when i put "first the Gladiator", i was saying compared whit the Tiger mod ![]() But good your point, so manny fans will build so many aircraf and mods in some months after the release jaja. SOW BOB 1946 I can only imagine ![]() And I hope too that the AI will be more "noob" and slow movements that is in Il-2 In average skills. the computer kick my ass ![]()
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Core2Quad 9400 2.66Ghz 45nm - 4x2gb ddr2 800 Kingston = 8GBRAM - XFX Radeon HD 5850 Black Edition 1Gb DDR5 765Mhz/1440steam/ 4.5Gbps- 1/2 Terabyte Wn D 32mb - Mother Assus P5QLE - P&C Silencer 750W - Sentey RJA246 LCD 4 coolers - DVD/RW 20x LG - LCD Samsung P2350n 23" - Edifier C2 2.1+1 waiting for: Il-2: Armée de l’Air; Continuation War; Battle for Moscow; Stalingrad; El Alamein; Sicily; The West Air Campaign; Berlin ZakKandrachoff
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#9
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With this great ship models, sea with depth, and transparent water, i know that now we'll be able to see submarines that are submerged but close to the surface. My question would be, how will SoW will handle bombs that explode on water. Since in reality a bomb exploding on water close to a submarin could cause some serious damage. But on all the sims we all been flying, all require a direct hit to a submarine, or ship, in order to damage it or sink it.
I would like to know if SoW will be the first aircraft simulator, at least that i know of, that will simulate damage by bombs that hit close to a submarine, but not directly. Thanks, and the models are excellent, like all the models that have been showed to us since SoW was announced. ![]() Last edited by ECV56_Lancelot; 11-10-2009 at 01:45 AM. Reason: Spelling mistakes |
#10
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I assume the same method of setting a time delay on the bomb would be in place. I expect there would have to be some sort of rule (programming code) in place that would look at the angle that the bomb hits the water, the speed that the bombs going, and the height it was released at to see if it skips accross or penetrates the water. I hope that they still have the skip bombing because I am absoluetly useless at dive bombing ![]() |
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