![]() |
#32
|
|||
|
|||
![]() Quote:
A) Map makers and mission builders could define fixed camera views at each airfield as "Ground Control" positions. One Ground Control view per airfield. B) Pressing some key allows you to cycle through the different ground control views. c) Pressing Ctrl-C (or some other bound key) has the same effect as switching to a different crew position, in that the previous crew position you occupied goes to "autopilot", but rather than switching to a different position within your plane, you instead switch to the ground control "crew" you're currently monitoring. Alternately, there can be keys bound which allow you to instantly move from an air crew position to a ground control position. Quote:
Quote:
Realistically, planes with damage that doesn't require them to land immediately, but which does make it more likely that they'll crash should either be diverted to a different runway or should land last so they don't risk delaying landing for the other planes using the airfield. Badly shot up carrier aircraft shouldn't even try to land. Instead, planes which are on fire or are very damaged should attempt to ditch close to a friendly ship. Finally, crew aboard planes which are very likely to crash on landing (e.g., landing gear inoperable) should attempt to bail out at a safe altitude over a friendly airfield or next to a friendly ship leaving just the pilot and co-pilot to try to land the plane. |
|
|