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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 10-04-2013, 08:37 PM
IceFire IceFire is offline
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Join Date: Apr 2008
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Quote:
Originally Posted by X-Raptor View Post
There is always someone who can be happy with this uber-cheat A.I. , especially fanatic players that not only play il2 1946 but also come here and aren't capable to do criticism. And they are the most part writing here obviously just to lick TD feets just to obtain others further present-paches: they remember me like an adult giving free sweet candits to children,.. and all of them don't mind if this sweet candies are outdated for istance.

I respect the opinon of everyone here about good or bad A.I. in the whole contest introduced by TD, but I can't approve people who won't admit that there are bad features about A.I. -and that are clear like water- just to not hurt daddy that is giving him "free sweets" .
Oh there are problems with the AI but so far your problem with them is that they are too difficult. Which isn't the same argument.

Furthermore you've argued that TD has introduced more cheating with the AI and that is also false. They have added more realism to the AI and there is less cheating going on. Just a few examples include:

1) Now they deflection shoot.
2) Now they can't see through the bottom of their aircraft.
3) Now they are affected by the overheating of their engines and must open their radiators to cool it down.
4) AI turret gunners are less accurate, less prone to first shot hits, and are more affected by G forces.

All introduced by TD. There's probably more that the AI is doing better now than ever before. Very contrary to some of your statements. Furthermore, if the argument is (and you have made it) that you can't shoot down Veteran or Ace AI or that they are too difficult... then that is not a problem with the AI (not specifically). It'd be wise to separate the two issues.

Everything else about candy, children, and foot fetishes is beside the point.
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