![]() |
|
|||||||
| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
|
|
Thread Tools | Display Modes |
|
#17
|
||||
|
||||
|
The way the new Dogfight Muliplay works is realy good in the game now , however what is needed for coops is the GUI for the players to host ,join ,recieve briefings,arm and launch in a quick and easy to understand way & to recieve the outcome/scores etc when the server ends the mission.In the old 1946 Coop gui the developers had made a pretty good job of it.
Not only does it`s user friendlyness speed up game play but also keeps the flow of missions running so the host can keep a group of players taking part mission after mission as happens in hyperlobby at present. I have took part in Coops run in Dogfight servers and they have been fun but to get everybody organised and up & flying the old Coop mode cannot be beat I have no doubt that the new features in the FMB itself will lead to far more inventive Coops for online multiplayer use. The new script by 41sqn Banks is a creative work around ,(many thanks). Repeating previous posts the poll here: http://forum.1cpublishing.eu/showthread.php?t=28429 Showed 126 here on the forums would like to see something similar to the old GUI .I have put in a request for this feature here for the devs to see: http://www.il2bugtracker.com/issues/51 please register and vote. Last edited by 6BL Bird-Dog; 04-13-2012 at 11:22 PM. |
|
|