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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 02-20-2012, 08:02 PM
yellonet yellonet is offline
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Quote:
Originally Posted by speculum jockey View Post
This is one of the biggest problems to having new players pick it up and community members remain with it. If you have a bunch of mods, the community becomes fractured, and new players have tremendous difficulties getting into it. Making it part of the actual game, and making the offered tools in the game more flexible/in depth is a much better solution. I'm not saying "no mods" but there should be some things included in the game besides DOGFIGHT!
This I agree with. Also, I never said anything about mods, I clearly stated that creating different game modes and scenarios should be possible with the editor in the game.

Anyway, IMO, having different servers running different types of maps/scenarios would not be as dividing for the community as creating the game modes that you suggest.
Having racing and the like as standard parts of the game would maybe draw more people to the product, but on the other hand, most of them would not be interested in the heart of the sim, namely realistic WW2 air combat.
Thus the community would become divided in different parts that play the sim for very different reasons.
And honestly I think that something like that could damage the IL-2 brand.

And don't get me wrong, I really don't mind different game modes, I would probably enjoy many of them, but I just don't think they should be built-in or at least not something you promote the game with.

If interest is low for sims right now, the solution cannot be to incorporate different types of gameplay, this will only water down the product and ultimately transform it to something else.

Who knows, maybe simulations have a bright future, with the amount of gamers today there's bound to be a few that will turn an eye to sims, but for that to happen sims need to be something different, not just compilationa of game experiences that can easily be had elsewhere. Simulations must be distinctly different from other games.

Last edited by yellonet; 02-20-2012 at 08:05 PM.
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