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Mods Armored Princess mods

 
 
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  #14  
Old 04-20-2010, 07:13 PM
pavned pavned is offline
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Join Date: Jan 2010
Posts: 84
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you didn'T happen to stumble on part of the code where it explain how they are treating the killed_by_trap variabales?

By the way, just took a look at the army of light files. Wow, they did a great job with the conversion script. Just not sure how the script is called when the sword is being "use".

Would love to use it for my game. Just a matter of changing the unit "string" in the successors_of_the_light.lua file

I think the file I got is bug or something I got that for the sword:

sword_of_the_successors_of_the_light {
category=o
image=sword_of_the_successors_of_the_light.png
hint_config=object_item
label=itm_sword_of_the_successors_of_the_light_nam e
hint=itm_sword_of_the_successors_of_the_light_hint
information_label=itm_sword_of_the_successors_of_t he_light_info
maphint=
mapinfo=
price=10
maxcount=1
level=3
race=human
use {}
propbits=usable,rare
params {
use=1
}
usec=020000000600000053435249505401000000030000000 2000000666E0D000000616F6C5F636F6E646974696F6E
actions {
onuse=70000004D425F53484F5705000000020000000500000 0030000000400000004000000050000006C6162656C1200000 067006C006F0062007300740072005F0031003900370032003 800320031003200350030000300000066727A0300000003000 0006C756E050000002473656C66030000006E7965E80300000 30000006E6E6FE9030000
custom0=E000000455845435554455F5343524950540200000 0030000000300000005000000666E616D6507000000616F6C5 F7965730300000070617200000000
custom1=E000000455845435554455F5343524950540200000 0030000000300000005000000666E616D6506000000616F6C5 F6E6F0300000070617200000000
@=02000000000000000100000001000000020000000
}
}


not sure about all the characters after actions!
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