That's exactly it - I wouldn't mind at all if there was an achievement for 1000 kills, or 200 CTA wins, or something like that, to reward the uber-keen, and give them that sense of accomplishment and elitehood - this isn't about bringing everyone down to the elite few who have the time to spend waiting in lobbies for games - but the planes that can be unlocked are seriously fun planes to fly, and are seriously handy to have in a scrap, and it seems a bit strange that (particularly given the current state of the online) that they're effectively locked off from the vast majority of gamers who are unable to find enough games to play. It also means that the people that got them first are harder to beat, so those that don't have them actually have a harder run of picking them up (try playing strike online if the bombers on your side are He-111s and the bombers on the other are B-17s - all else being equal, you lose, through no fault than your own).
It also creates a terrible incentive to boost. It's against my nature, but I could take turns with a mate to win strike games in 1v1 3 minute battles, and we'd both have the B-17 (or any other plane) far quicker than through normal play. Clearly, it's fair enough to make a friendly suggestion about tweaking the game design to make online a more level playing field and therefore more fun for everyone, and to discourage boosting.
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