Quote:
Originally Posted by O_Smiladon
Guys,
yes thats ok if you want to do single player stuff. I used to build missions back in the IL2 day, but its been a long time, and I have lost the touch
Those tutorials look like they are more geared toward single player.
Not really MP stuff. and when i have tride to get it happening i get error outside build array or something like that.
It is most likely something really simple that I am not doing wrong/missing .. but sorry guys those ILS 1946 tut's are no help.
Regards
O_Smiladon
|
You should ask a more direct question then
The IL2 FMB of old and the new one is 90% identical in how do virtually everything, including setting up a MP mission (which is virtually the same as a SP mission.)
Create an airfield param on an existing field and set which planes you want to spawn there.The spawn points are hard coded in the game for every airfield available. Individual (per location) spawn points can be set as well, but are fairly buggy atm. There is no working destruct device either so creating an airfield from scratch is about impossible right now, and considering misRoads don't work on a dedi server that's another problem.
Just like making an old mission you need to put boundaries up (red/blue) and your airfields will populate in the right color to being with. You don't need a single script (C#) to create a static MP mission / same as old IL2.
If you are having problems with C# show your scripts and I'll try to help.