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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #91  
Old 11-02-2012, 01:32 AM
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camelotcrusade camelotcrusade is offline
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Quote:
Originally Posted by Bhruic View Post
They are additive.

I should also point out that unlike regular crits, the crit increase isn't a static 1.5, but is 1.3 + 0.4 x (previous formula from above).
Ohhh. So thats not your chance to crit, that's your critical damage? I think I'm confused. What's your chance to crit, then?
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  #92  
Old 11-02-2012, 04:43 AM
Csimbi Csimbi is offline
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@Bhruic
There's no version number on the zip file in the first post.
Is that the latest (as of today)?
Maybe you could add the date to the filename in the future.
Thanks!

Just reported this bug (you might want to consider adding this, too):
"Guardian" award - While the hint appearing above this award says that this award gives resistance to all types of damage, it actually does not give any resistance to 'glacial' and 'astral' damage.
It was fixed in my extended awards mod. Those that want the fix without the modifications can apply the same fix by looking at the included medals.txt.
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  #93  
Old 11-02-2012, 08:22 AM
xtrm xtrm is offline
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Thanks, the fixes work nice and no more crashes in battles
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  #94  
Old 11-02-2012, 10:04 AM
Bhruic Bhruic is offline
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Originally Posted by camelotcrusade View Post
Ohhh. So thats not your chance to crit, that's your critical damage? I think I'm confused. What's your chance to crit, then?
It's used for both things, your chance to crit as well as how much extra damage you crit for.
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  #95  
Old 11-02-2012, 11:30 AM
ikbenrichard ikbenrichard is offline
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Hi Bhruic,

can you remove the fix: LAST HERO, from your subpatch? Since its fixed with the steam patch.
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  #96  
Old 11-02-2012, 12:10 PM
Bhruic Bhruic is offline
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There are lots of bugs officially fixed in the latest patch, I'm going to need to go through each fix individually to see if it still applies. That'll take a bit of time.
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  #97  
Old 11-02-2012, 02:08 PM
ikbenrichard ikbenrichard is offline
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Originally Posted by Bhruic View Post
There are lots of bugs officially fixed in the latest patch, I'm going to need to go through each fix individually to see if it still applies. That'll take a bit of time.
I understand, I (we) greatly appreciate your efforts !!
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  #98  
Old 11-02-2012, 03:20 PM
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camelotcrusade camelotcrusade is offline
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Let me know if you need help.

Question: What do we need to do if we all the fixes to date installed? Clear the addon folder and start fresh? Otherwise, won't it read our files before the patched files?

I know I am going to want to put some of our stuff back in, too, especially where I like some of our fixes better.
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  #99  
Old 11-02-2012, 03:23 PM
Netami Netami is offline
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I'll probably regret asking this as it's gonna sound very noobish ... but where exactly are the .lua files o_O In my sessions/addon folder there are only like 2 files + another folder called locations .
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  #100  
Old 11-02-2012, 03:29 PM
Bhruic Bhruic is offline
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Quote:
Originally Posted by camelotcrusade View Post
Let me know if you need help.

Question: What do we need to do if we all the fixes to date installed? Clear the addon folder and start fresh? Otherwise, won't it read our files before the patched files?

I know I am going to want to put some of our stuff back in, too, especially where I like some of our fixes better.
Well, the main slow down is that Steam is blocked here at work, so I can't check out the patch until I get home.

I'd recommend completely deleting all of the .lua files right now, so it's not reading them instead of the new ones. Once I get a chance to check out the new patch, I can see which things are still broken and re-implement them with the new files.
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