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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #21  
Old 07-19-2011, 10:00 AM
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JG52Krupi JG52Krupi is offline
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Have you tried to touch the ground again to stop the wheel rolling sound?
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #22  
Old 07-19-2011, 10:05 AM
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will give that a try, though iam getting kicked after about 20 mins, maybe a ping issue? mine is 160 odd on there.
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  #23  
Old 07-19-2011, 10:08 AM
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JG52Krupi JG52Krupi is offline
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The last three times I was on the repka servers I started to have problems booted like you and aircraft engaging there hyperdrive don't know why it suddenly started have been flying for a few weeks online with no problem
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Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
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  #24  
Old 07-19-2011, 10:23 AM
BigPickle
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Originally Posted by SYN_Bliss View Post
Our current mission on the syndicate server plays out like a never ending COOP mission.

This missions uses the full channel map and is ran with full realism settings. (besides the bugged 2 handed control thingy)

There are never ending flights of bombers bombing targets of opportunity and their escorts for both sides everywhere. There are over 75 various different bomber sub-missions that take around 10 hours to complete before the 1st sub-mission is loaded again. All missions have different bomber groups with varying level of difficulty going to different targets. It should never look repetitive. Some of the bomber groups will have very aggressive escorts attached to them. If you go attacking their bombers you better have a wingman or 2 or they will knock you out of the sky.

This is a never ending war where you don't even need another person on the server to have endless amounts of action.

Remember to have your radar turned on (the option "voice" set in your chatbar if you have voices/speech muted) as your radar will be calling out contacts left and right.

And when you spawn and have AAA going off, make sure to look up as your airfield might be in the middle of being carpet bombed

Now that the ghosting / disappearing dots are fixed, there's more to shoot at and help escort than you can shake a stick at. For all you COOP fellas, give it a try. There are also plenty of targets to bomb if you feel like joining up with a formation heading to target.
Excellent love this type of mission!
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  #25  
Old 07-19-2011, 10:30 AM
Ataros Ataros is offline
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Quote:
Originally Posted by furbs View Post
the wheels rolling sound stayed on and never left.
Briefly touch the runway after takeoff again to get rid of it.
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  #26  
Old 07-19-2011, 10:41 AM
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Yep, Krupi thats fixed the wheels bug cheers!
still no sound loss, though its dam dam ugly with out them trees.
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Last edited by furbs; 07-19-2011 at 10:44 AM.
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  #27  
Old 07-19-2011, 11:01 AM
Ze-Jamz Ze-Jamz is offline
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Yes mate you need this option on screen..your info boxes?

make sure voice is enabled in them because its where your radar messages are shown
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