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Performance threads All discussions about CoD performnce |
View Poll Results: Do you think Heliofly's idea would be a good solution? | |||
yes |
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38 | 43.68% |
no |
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37 | 42.53% |
maybe, but.. |
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12 | 13.79% |
Voters: 87. You may not vote on this poll |
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#1
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Dear friends, I will post Heliofly's brilliant idea below here, with the hope that you might find it a good idea and that somehow our devs will see this one.
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LINK to the original thread Last edited by Sternjaeger; 06-13-2011 at 01:35 PM. |
#2
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I voted no.
This could lead to an even worse situation than we have atm, some of us don't even have the time to become competent at flying an aircraft that doesn't change everytime you fly it. This idea could deter future customers, the sim is already complex enough as it is. Good idea and realistic but not something I would like to see.
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#3
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#4
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i voted yes.
a small balance in fms wont change much, on the overall picture, a 109 will still outrun a hurri, but wont be able to relly on those 2kmh extra against a spit. Then again, liek everithing in this sim, it should be put as a difficulty option. people who dont want to use it, simple go to servers where its not used. |
#5
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If this goes ahead were going to see 9 times the theads that we currently see , three threads for the max, middle and lowest performance for each aircraft.
Dear oh dear if I were working at MG I would be grabbing my coat after reading this thread... ![]() Seriously we cant agree on one fm for an aircraft how are we going to agree on three per aircraft and how often we get each one......
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MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. Last edited by JG52Krupi; 06-13-2011 at 02:33 PM. |
#6
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This would be interesting if aircrafts were persistent.
I mean that from one gaming session to the next the plane keeps the same condition (as in A2A's Spitfire), so that in a campaign, you really have your own aircraft. You take care of it with your trusted crew chief...or lone mechanic, and it could be tweaked. Then it would be interesting. But as it is it would be only frustrating and create situations. So I voted no. Maybe in a year, but only in campaign mode and switchable on or off. Louisv
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#7
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The idea, which is a good reflection of what happened in REAL LIFE, could address a lot of the alleged unfairness, by adding a random, unbeknown to the player, performance increase or decrease of a minor percentage. If anything it could be deactivated as an option, I think you're being too dramatic man ![]() |
#8
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There is randomness and variation in the old game, 1946. Some can be mitigated by pilot, some can't. First, fuel load. This impacts performance at any point in time. Pilot has some control over this on how he flies. Pushing the throttle will use fuel at faster rate during the sortie and a G-10 at 100% fuel performs much different then at 30%. So, there are times you may turn with a spit and other times you won't. Second, DT put in the latest patches engine reliability randomness and g-limits that tweak the airframe if exceeded, both impacting performance. The engine reliability is only partially controllable by the pilot. Somewhere in the "read me" for that patch it says something about just having a bad day or reference to bad production as the war went on. So that element is not controllable. But if you are easy on the engine, it says your odds improve. The g-limit, however, is fully controllable by the pilot. Third, there is randomness in loadouts that impacts weight and performance. Sometime you choose the 108 cannon, sometimes you don't. That added weight should change how you fly it imo.
Bottom line of this jumble, I like the idea of variation as long as it is realistic and not redundant to what may already be built into the game. The short time I spent with CLoD, it seemed to me they had all these elements carry over from the 1946 game. Since I'm not playing it, I won't vote. I'll just say I think this should be low priority because I think it ultimately gets blurred by all the other randomness that may already be in there. I'm also not a believer that 5 kph in top speed makes a difference. If someone is beating you because of that, you need to do something different. |
#9
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Voted yes. Easy to implement and would increase realism.
Debates about FM are ridiculous when discussing 1-3% performance difference anyway due to factory output variance. We still have such variation in even the most high tech industries today - for e.g. anyone overclocked a CPU lately? |
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