Thread: Damage model
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Old 08-24-2009, 04:54 PM
PF_Lizard PF_Lizard is offline
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Join Date: Aug 2009
Location: UK
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Yeah I noticed me Starboard wing always gets the same pattern of bullet holes and 'shark bite'. Whereas the port wing often gets a big hole.

Also, the bombers either lose their tail, plummet in a plume of smoke, or the wing tip breaks off.

It would be very intensive for it to figure out actual collision detection/damage. I imagine it was tough enough to get a good frame rate with all the 3D terrain detail and post processing effects.

It's still better than a health meter.


Maybe next gen of consoles will be able to compete with Storm of War, but for now BoP still pushes the envelope.
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