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  #11  
Old 05-14-2009, 03:03 PM
Razorflame Razorflame is offline
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Join Date: Apr 2009
Posts: 721
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archmages are very good in the beginning their no range penalty is excellent for hitting the archers in beginning(and their shield is good for a tank)

and for a better unit input

i would suggest

Priest>inqi ASAP
horseman or griffins>royal snakes
don't keep 2 melee units in the beginning

with some proper unit control u can fed off most beginning units with 4 ranged and 1 tank

for a steamrolling beginning
i would suggest this input

INQI(must have)
horseman/royal snake(any of those whichever is avaible)
alchemist(great unit (killing thorns and poisiong the other)
archmages (see above)
and the level 4 unit u get at arlnia after dragon fang quest(unless it's a undead commander)

i mostly get shamans there and they are just GREAT to say the least their abilities are just POWER

when u get lucky u might get demons and well they don't need any further introduction ^^
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