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Old 06-10-2016, 04:10 PM
Pursuivant Pursuivant is offline
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Join Date: May 2010
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Quote:
Originally Posted by Soldier_Fortune View Post
When the previous waypoint to Gattack es reached, they change formation by default to 'Line Astern' and this action can't be reverted by the human flight leader: any order to switch to a different formation will be unheeded.
That seems like a mistake, since typical torpedo attack doctrine was to attack in line abreast (or similar formation where the planes could release their torpedoes simultaneously), in order to "comb" the formation of ships they were attacking.

I also recall that torpedo bombers might attack by sections from different directions, so that the torpedo spreads would overlap.

That makes me think that there should be yet more "attack modifier" commands for AI:

* Attack on my command - AI only attacks when player does, or when player presses the appropriate key to launch a particular type of weapon).

* Attack at X distance (in meters) - AI only attacks when it gets within X meters of target.

* Begin attack from Y height (in meters) above/below target - AI only begins its attack when it gets to at least Y meters above/below the target. Setting the height to 0 means that the plane makes level attacks against aerial or elevated targets, or makes near ground level attacks vs. ground targets.

* Assume Station at Z o'clock relative to target - AI moves to assume position at Z bearing relative to the target.
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