Quote:
Originally Posted by majorfailure
Don't know if it works on the Kyushu map, assigning coordinates far off the map to a flight that should arrive late(er) as starting point, at least on the Med map it works well enough to get an extra ~ 10 minutes to scramble and intercept
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If you're just using AI bombers, it's also possible to have bombers spawn when players reach a certain waypoint, or to have AI bombers follow a less direct route to allow players time to reach altitude.
But, historically, Japanese early warning systems weren't that great. It might have been possible for B-29 formations to hit targets in Southern Kyushu and escape before the Japanese could react. Not very fun for Japanese players, though.