Quote:
Originally Posted by Verdun1916
I know that. But that's not my issue. It's flight time and flight distance.
On some maps, to 1:1 scale or not, flight distances/times from one end of the map to the other is to short.
Especially for scrambleing to intercept bombers. It's just impossible to take off and reach altitude to attack the incomming enemy before the enemy has arrived, dropped their load, and gone. Kyushu is one such map
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Don't know if it works on the Kyushu map, assigning coordinates far off the map to a flight that should arrive late(er) as starting point, at least on the Med map it works well enough to get an extra ~ 10 minutes to scramble and intercept