Quote:
Originally Posted by MaxGunz
A bit more reasonably, the different countries/manufacturers used different fluid and balls in the slip gauges and where they were different the IL2 gauge takes that into account.
Obviously not every little tidbit on every model got complete full treatment even with the upgrades that some models did get. They may have stopped short of counting rivets as well as not having oleos in the struts of all planes or gotten every compass right for that matter but they did get a whole lot in and done without saying about all of it.
There have been more than a few cries of bug where no, it was deliberate simulation of actual history.
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While the motive might be considered admirable, where no data is available, it becomes a matter of the programmers' best guess and uneven treatment. Hence Japanese instruments that seemed to me to react near-instantly and much more accurately than their counterparts in aircraft from the country that supplied most of the licensed original designs.
In a flight sim where there is a one-eyed tunnel vision view instead of a full range field of view and an absolute dependence upon the instrument displays instead of a seat of the pants 'feel', accurate instrument displays in a full-real cockpit seem to me to be both fairer and more realistic than the current method.
I would assume that the 'correct' data would be available via Devicelink, which would confer an unfair advantage on those who were able to take the trouble and expense of setting up an accurate and/or (at least) legible cockpit display on a second screen. Isn't that the same class of exploit that the thrice cursed trim delay

was supposed to defeat and make the game fairer?
cheers
horseback