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Old 09-16-2012, 11:05 PM
hc_wolf hc_wolf is offline
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This looks good. Like an old Capture the City version I was working on. I abandoned the project when I learend how bad the online code was and you could not have AI ground unis spawn and head for the front lines for dynamic battles because the ONLINE code could not handle the following at the same time;
30+ moving ground units (and this is small)
30+ Human fighters / bombers (cause if this is popular you would have 50+)
20+ AI fighters/bombers
1600+ AA guns
100 - 2000 Ground objects (Unless you have proceedual ground object imports, but you can't include Buildings cause they do not import with sub missions) see the error there...

And the above is just the minimum you need for a game that feels alive.

When the MP Online code is fixed. Graphics fixed etc.. and the game can handle 120+ moving objects (with no ghosts) + 2-3000 objects and 40+ players then we can release games with this greatness. I wish you well there are a couple of these type missions on hold

I would love this as an ongoing weeks+ long mission. Are you using the "FOOD" as health / supply which is embedded in the 1c code?
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Last edited by hc_wolf; 09-16-2012 at 11:10 PM.
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