Quote:
Originally Posted by csThor
First: An online forum with a limited participation in some thread a random user opened is by no means any more important than the notorious bag of rice falling over somewhere in China.
Second: Your posting style comes across as aggressive, smacks of way too much (falsely) self-appointed importance and makes false claims of speaking for "the community" to boot. Little wonder that people either ignore you, laugh about you or feel irritated. If you stopped posting as if you had any say (which you don't, you don't speak for anyone but yourself) and dropped the drama in your texts you might actually be taken seriously.
Three: You come across like a petulant child who didn't get the sweets he wanted and is now throwing a tantrum to get what he wants. Well, here's news for you: If you want to be seen as an adult, then post like an adult.

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Quote:
Originally Posted by Aer9o
You certainly have plenty of time to write all this long essays of stupid criticism! Just look at the facts and figures, what we have paid for, what has been prommised and what has been delivered so far! I am stunned by the bullshit in your " wise and adult like post"!
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Guys, please relax the tone a bit. It's perfectly ok to disagree, but there's no reason to start insulting each other.
Quote:
Originally Posted by swiss
The only questions is:
Will DX9 GPUs ever deliver enough performance for whatever is to come?
Or is it just because of OS compatibility?
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Actually that is a valid question and we would need a separate topic to address it. Think like "what can be done to ensure DX9 GPUs give adequate performance" sort of stuff. It might mean a degradation of visual quality for example, or more comprehensive options so that each user can choose what kind of detail to lower.
Let's be honest here, we don't expect the sim to run maxed out on DX9 hardware. I think most people are trying to say that since there are customers who bought it based on the published system requirements, the sim should simply be working for them.
Working doesn't mean "120 FPS all maxed out". It means a
steady 25-30 FPS at a reasonable level of visual detail that is the best compromise between getting enough performance and being able to perceive the virtual world around you without having a disadvantage against other players.
That's all really. Well, at least in my humble opinion
Quote:
Originally Posted by Strike
Besides that, ANYTHING other than what Blacksix or Luthier says is pure speculation. For all we know they could be releasing a Naval Warfare sim featuring aliens and gorillas.
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Ok, i lol'ed
On a serious note, i also don't get why pushing an MMO out the door is so bad?
Suppose it's something like WoP, then it will not only attract more people to the genre, it will also make it possible to get cash from a wider market, through a game that is not as difficult to model: just take CoD, keep the visuals, take out the difficult stuff, release for the sim-light market.
Most of the stuff they need is already available, what they'd have to code is the MMO campaign logic. Which 1) will probably be done by different people anyway than the ones who are doing the current performance fixes and 2) it will also benefit us because we could use the same dynamic multiplayer features on our full difficulty version of the sim.
Then those funds could be used to hire new people, so that our hardcore part of the sim gets finished faster. If they can steadily milk an MMO cash cow with a sim-light version of CoD that every kid will play on their lower end PCs and maybe even Xbox, you won't have to pay more to accelerate development of the main sim platform, neither will you have to buy flyable separately. Is that bad? Because a lot of people act like it is.
If the dev team was thinking like some people here do, Luthier would walk into the office and announce:
"We have an unfinished product and lower funds than the rest of the industry, making our progress slow. But we don't want new customers to fund and accelerate this progress, because we are hardcore like our hardcore fans. We'd rather be limited this way and take longer to finish it."
Seriously, for all the hurry behind getting the sim fixed, some of the suggestions we see getting flaunted are working towards completely opposite results. The situation is what it is. If you get stubborn about it just to be stubborn you are just advocating a delay of the improvements we all want.
There's not enough manpower and funds to keep this sim afloat simply by catering to us few dozen maniacs here and that's not something that will change just by snapping our fingers. If anyone has a better way, by all means suggest one. But for the most part, all i hear is "do it this way and do it fast, even if the way i suggest ends up being slower". It doesn't make any sense at all and i'm not angry at anyone suggesting it, i'm just genuinely and utterly confused