Quote:
Originally Posted by =FI=Scott
The new ai in the latest 4.11 patch is a big improvement in classic IL2. Objectively I still don't think it is as unpredictable or engaging as BoB WoV's ai but it is still good and to me far superior to what we currently have in CloD. As these are both Maddox games 1C products (and if they haven't done so already) couldn't the dev's speak to the TD people who did the new 46 ai ?
|
I don't have COD code(don't even have the game either

) so I don't know what issues they have with AI but it is virtually impossible that Il2 AI could be directly transfered to COD. OTOH no matter the current AI structure in COD lot of features from Il2 could be adjusted for COD relatively easy (or for any other combat flight sim). Whole decision making is sim independent and all you really need is bunch of variables which can be easily acquired from any game engine.
Quote:
Originally Posted by Ctrl E
Luthier - I understand if you cannot post a patch immediately fixing the graphics engine, but surely you can make a patch fixing the terrible AI of this game.
|
If AI is that easy, everybody would get it right in the first try.

Main reason why AI sucks in most games is because developers underestimate its complexity and time required for AI development.