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Old 11-09-2011, 12:26 AM
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Bewolf Bewolf is offline
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Quote:
Originally Posted by 41Sqn_Stormcrow View Post
Well, to my knowledge it was discussed and planned by MG to make aaa guns playable.

I have some small doubts if this will really interest ppl beyond a certain trial time to satisfy their curiousity (might be boring to just SIT there and wait for a bomber to fly by).

But: It is indicating the direction.

I do think it would be possible to make tanks playable with the necessary degree of detail to stand ground agains common stand alone tank sims. I also think this is more appealing than a flak gun.
Depends. To be honest, there were times I more then wished for some guns to man and shoot some vulching buggers down. Could make the whole game more interesting from this PoV and give vulching a bit more credibility.

Playing tanks on the other hand requires the modelling of infantry and all kind of vehicles to really make sense, with artillery in the background to call upon, at least if taken with the same seriousness as the airwar is. IF done right, however, and combined with the flight engine and some good coordination between the two, the result could be truly epic and make this game a real seller not just along the flightsim crowds. Lots of ARMA and Battlefield players out there I imagine that are outgrowing the arcade genre and look for something more demanding.

They'd basicly need another team or even a company to concentrate on this aspect alone.
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Last edited by Bewolf; 11-09-2011 at 12:30 AM.
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