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Originally Posted by DeepSoul
Thanks I found it but I don't think you can edit experience because the value "exp" equals enemy strength as I understood it by comparing to the values in-game. It's "0.5|1.0|1.3|1.7" by default. But there is a value called alead that someone in another thread said is enemy leadership and it's slightly higher than exp. Do you know anything about that?
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In my opinion, "0.5|1.0|1.3|1.7" is amount of exp that you can earn after the battle such as in easy you can earn 50% more exp (150%); normal exp (100%) in normal diff and 30% in impossible. About strength of enemy, i remember that we have a value name "lead" or somethings like that which determines the difficult of the game ( the same percent as you choose when create a new game) You can also change the strength of bosses.