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Old 06-23-2011, 08:04 PM
ICDP ICDP is offline
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Join Date: Oct 2007
Posts: 157
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Quote:
Originally Posted by RE77ACTION View Post
That is because your CPU is now the bottleneck and can't deliver enough data to you GPU's to render. I've done some testing on this and know what I'm talking about (more or less). Although the game supports multi core CPU's and should perform best on CPU's with 4 cores or more, it still heavily depends on core 1 by default. If you have the headroom to increase your CPU speed, you will see better GPU utilization.
My current system specs

i7 2600K running at 4.7 HGz
2x HD6970 in Crossfire (AMD 11.6)
16GB DDR3 1866MHz RAM
Asus P8 Z68-V Pro Motherboard
Asus Xonar DX Soundcard
OCZ 60GB SSD (OS)
120GB Samsung SSD (Games)
Corsair HX 750W ATX Modular PSU
Windows 7 64 Pro

I upgraded from an i7 920 Clocked at 3.8GHz with 12GB DDR3 1600 RAM. The difference in FPS with Cliffs of Dover (in contrast to most of my other games) compared to my new system above was totally non-existant. Neither of these two systems were remotely being bottlenecked by the CPU.

Quote:
Originally Posted by RE77ACTION View Post
On the issue of the three blue lines with ATI 69xx cards I do not entirely agree. I know the sim is still work in progress and far from finished. But ATI/AMD must also see that their 69xx reference design (or its drivers) do not perform consistently with their other card designs. This on its own should be enough reason to take some action.
Or the devs don't have access to an AMD 69XX series GPU! I read here somewhere on this forum that the developers have to get all of their hardware supplied by 1C and as of yet they don't have an AMD 69XX series GPU to test the game on. Yes this migh be a rumour but it is very plausible. I would like to see the blue line issue fixed but despite the fact that only AMD 69XX series GPUs are effected I don't think it's a driver issue. Sorry to say this but there are far to many graphical anomolies in CoD for BOTH card types. Even the blue stripes on the coastlines were meant to be fixed by the devs and they are still there. Should we call AMD and Nvidia and tell them to fix it or else? Sorry but all the clues point to a graphic engine issue rather than driver issue.

Last edited by ICDP; 06-23-2011 at 08:31 PM.
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