Quote:
Originally Posted by InsaneDruid
Nice work.
Dunno if you know about it.. but AMD has a nice little tool for compressing textures into .dds format, with mipmap building, mass (batch) compression etc etc.
Personally, i use it all the time (like for the power&glory GTR2 mod). Saves a lot of time.
http://developer.amd.com/gpu/compres...s/default.aspx
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cheers will have a look at that tommorow. interested in the dx10 implementation and if there are any difference to the good old photoshop plugins. and maybe i can fix the trees file issue as im sure luthier mentioned initially it was a mip map problemo.
back in the day mei was an rfactor designer for IDT champcar and others etc etc. and later GMT (mostly private work).. never tried mdding the gtr range though. roll on rfactor2.
power& glory mod looks brilliant id love to try it tbh. reminds me of the historics rF mod. not a gtr owner here though.
this is what im waiting to put into rfactor 2. yes its the AI driving and a very old video simply testing TIR.
http://youtu.be/4TmKiJPUeNM