First of all thanks R@S and everyone else for extending the life of 762. Too bad we couldn't add Marauder files to it or something.
Anyways I tried 1.7 for the first time and followed the installation instructions exactly. But when I entered boot camp I eliminated 2 enemies. I then went to the yellow exit point and a menu came up saying "get me out of here" or "stay"
so I clicked on get me out of here and clicked on the global map another town, then CTD. I restarted the game several times and it still crashed to desktop. The only way around it is to Not choose boot camp. which I was hoping to do.
Did I install it wrong or something.
I have win xp sp3.
Thanks.
P.S. Well I made it to the town of Sagrada. I took the large refrigerator type explosive found hidden in the garbage bin near the police station and every time I try to sell it, another CTD! I can't even put it back into the bin or it crashes!
P.S.S. here is one of my logs.
Log started at 21.04.2011 22:43
00:00.000 INFO [0] .\ProjectE6.cpp (410) Application version: 1.11 Build 286
00:00.038 WARNING1 [0] .\local.cpp (24) !LocalTextArray[ID]
00:00.039 ERROR [0] .\Parser\TextParser.cpp (683) Error parsing : '' found, int expected
00:00.952 INFO [0] .\Main3dDevice.cpp (37) 3D device created - Ok
00:01.145 INFO [0] .\SoundSystem.cpp (122) Creating and initializing audio system succeeded
00:04.050 INFO [0] .\Fx\effmanager.cpp (190) Creating and initializing audio system...
00:04.495 INFO [0] .\ZApp.cpp (847) Entering main program loop...
00:10.158 INFO [0] .\LoadGame.cpp (834) Loading saved game: Saves\Sagrada_0.286.azp
00:11.738 INFO [0] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.739 INFO [1] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.739 INFO [2] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.740 INFO [3] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.740 INFO [4] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.740 INFO [5] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.741 INFO [6] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.741 INFO [7] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.742 INFO [8] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.742 INFO [9] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.743 INFO [10] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.743 INFO [11] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.743 INFO [12] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.744 INFO [13] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.744 INFO [14] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.745 INFO [15] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.745 INFO [16] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.745 INFO [17] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.746 INFO [18] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.746 INFO [19] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.747 INFO [20] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.747 INFO [21] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.747 INFO [22] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.748 INFO [23] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:11.748 INFO [24] .\World\LoadLevelFromPack.cpp (346) Mesh with NOPHYS property in index.s3p
00:13.182 INFO [0] .\Engine\World.cpp (427) Loading world 'Media.pack\SAGRADA'
00:24.027 INFO [0] .\LoadGame.cpp (1209) Game loaded.
>-----------------------------------------------------------
> Exception C0000005 at 0x004410B3
>-------------------- Call stack ---------------------------
E6.exe 0x00400000 0x004410B3
E6.exe 0x00400000 0x00445579
E6.exe 0x00400000 0x00445891
E6.exe 0x00400000 0x0044DE27
E6.exe 0x00400000 0x0041B1A8
E6.exe 0x00400000 0x004108F1
E6.exe 0x00400000 0x004E6B0B
E6.exe 0x00400000 0x00457979
E6.exe 0x00400000 0x00457B05
E6.exe 0x00400000 0x004071B1
USER32.dll 0x7E410000 0x7E41882A
E6.exe 0x00400000 0x0040C6B6
E6.exe 0x00400000 0x005EA4DE
USER32.dll 0x7E410000 0x7E418816
USER32.dll 0x7E410000 0x7E42A013
USER32.dll 0x7E410000 0x7E42A998
USER32.dll 0x7E410000 0x7E418816
USER32.dll 0x7E410000 0x7E4189CD
USER32.dll 0x7E410000 0x7E42A43B
USER32.dll 0x7E410000 0x7E4196C7
E6.exe 0x00400000 0x005E2A73
ntdll.dll 0x7C900000 0x7C917ED3
ntdll.dll 0x7C900000 0x7C910365
E6.exe 0x00400000 0x006C52B5
E6.exe 0x00400000 0x006BFA22
E6.exe 0x00400000 0x006BF8B6
> Crash dump successfully saved to Log\2011_04_21_22_43.dmp
00:57.174 INFO [0] .\ProjectE6.cpp (620) Unexpected program termination.
-------------------------------------------------------------------------------------
The first crash log is this:
Log started at 21.04.2011 19:57
00:00.000 INFO [0] .\ProjectE6.cpp (410) Application version: 1.11 Build 286
00:00.038 WARNING1 [0] .\local.cpp (24) !LocalTextArray[ID]
00:00.039 ERROR [0] .\Parser\TextParser.cpp (683) Error parsing : '' found, int expected
00:01.091 INFO [0] .\Main3dDevice.cpp (37) 3D device created - Ok
00:01.334 INFO [0] .\SoundSystem.cpp (122) Creating and initializing audio system succeeded
00:04.418 INFO [0] .\Fx\effmanager.cpp (190) Creating and initializing audio system...
00:04.862 INFO [0] .\ZApp.cpp (847) Entering main program loop...
01:29.555 INFO [0] .\Engine\World.cpp (427) Loading world 'Media.pack\FAKIROVAMBUSH'
02:35.968 INFO [1] .\Engine\World.cpp (427) Loading world 'Media.pack\RANDOM_23'
06:55.826 WARNING1 [0] .\Monster\m_highlevelact.cpp (2157) There is no EXTRACT bone
07:34.646 WARNING1 [1] .\Monster\m_highlevelact.cpp (2157) There is no EXTRACT bone
07:46.648 INFO [0] .\LoadGame.cpp (834) Loading saved game: Saves\Mountain Trail_1.286.azp
07:47.512 WARNING1 [0] .\World\GlobalWorld.cpp (743) Sector not found by name 'Arrival'
07:47.794 INFO [0] .\LoadGame.cpp (1209) Game loaded.
08:04.173 WARNING1 [2] .\Monster\m_highlevelact.cpp (2157) There is no EXTRACT bone
13:05.945 WARNING1 [3] .\Monster\m_highlevelact.cpp (2157) There is no EXTRACT bone
Last edited by Harry Renquist; 04-22-2011 at 02:14 PM.
|