Quote:
Originally Posted by Blackdog_kt
This is also not a vendetta between the full-switch and the relaxed difficulty simmers. Everyone should be able to enjoy the sim/game the way they prefer, without forcing their preferences down each other's throats.
The real issue is this: let's make this as realistic as possible, while providing enough options to turn off the difficult stuff in order to appeal to the more casual gamer or the newcomers to the hobby, so that we satisfy our hardcore customer base and also secure new sales from "non-veterans" at the same time.
|
This is what gets me a little bit, all the people here who have time to be adamant that the real gauges would bounce around like they did in this sim before the patch would be too busy working on their landing technique if the dynamics were modelled fully.
Consider this also: The VSI doesn't exhibit the same behaviour as the altimeter and ASI - how the hell could that happen?
-1e9 for lack of realism.
W.