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Old 11-10-2010, 05:42 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by philip.ed View Post
Oleg, you're a smart guy. Great posting.

Do you think any film companies will use SoW in the future in order to get an idea for, say, how a combat sequence would look? At least in the cockpit, SoW's graphics look close to photo-realistic. I'm tired of seeing aviation-films where combat sequences are so fast-paced, one would think the piston-engined planes were rocket propelled.
Il-2 used many times to replace chronicles by a computer modelled scene of some or other aerial battles. This was done in Russia, France, Finland, USA, UK, etc
the latest request for use it was from Romania.

BoB is looking from anywhere of air the most photorealistic from the professional photographer point of view comparing to anything in current sims. Even with beta tunes of light and colors. This I already heard from the serious cinema making guys that was at Igromir.
And the most important feature of its engine for cinematogrphers - the possibilty to save the modified with views track into the AVI of highest resolution of a professional display directly from the sim... just need the goo-good PC that to use maxed out settings for any situations that to switch off any special gameplay optimizations..... and it will be smooth.

So I think we are now giving the very power tool for the cinema creators.
There will be added soon new camera views that will be going with selected aircraft but by its own flight path around the scene - this will give final cinematograph impression. But it will be already I think in release. New such camera views isn't done yet... new here means completely new comparing to how many we already have and in comparison to the views of Il-2. I will show in one of the development updates. Sad I wasn't able to use them yet making Igromir 2010 presentation.

Last edited by Oleg Maddox; 11-10-2010 at 08:12 PM.
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