Quote:
Originally Posted by philip.ed
I don't really see how a dynamic campaign will work if the result is fixed? I'll feel like I have nothing to play for really because I know that my side will win (or lose).
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oleg has already stated (after many questions on this exact point over many years) that with his (current) version of a "dynamic campaign engine" unfolding a scenario over the BoB period, it will NOT be possible to alter the eventual outcome of that small war (ie germans dont succeed in gaining air supremacy, dont squash the brittish airforce, and cant launch a sea born invasion fleet)
to some extent that makes sense, since he cant model "a butterfly in amazonia flapping its wings causing a hurricane in alabama", the small individual effect we have on events in one BoB flight shouldnt be able to alter the war itself, no matter what we do