Thread: Patch Update
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  #38  
Old 11-09-2009, 11:02 AM
Rufus_the_Rat Rufus_the_Rat is offline
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Quote:
Originally Posted by Desode View Post
Well, I'm sure its a big relief to be able to speak your mind. I know I have watched some Dev teams work their ass's off trying to save some games.
I alpha tested Frontlines fuels of war for THQ back in the start of that game.
It had a very ruff start, but the Dev team stuck with it and fixed every issue and added a ton of features that the community asked for. It lost a lot of players but in my opinion once they were done fixing it,,, it was one of the best Battlefield style games to ever hit console. 50 players/ every vehicle you could imagine and drones to boot, zero lag, and proximity chat , I mean you name it they put it in there. Its a shame that there won't be a FFOW II because they had just about everything ironed out and the sequel could have been one of the best MP games to ever come to console.
I know my hat will always come off to the FFOW's Dev team, they were some the best and it was a honor to work with them and see how they took care of their community despite publisher pressure.
FFOW is one of my favourite games ever bar none!! I would love to know any interesting anecdotes you could share about its development. I too really wish there was a sequel (though it's theoretically possible that the upcoming Homefront is set in the same universe).
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