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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 07-08-2009, 03:30 PM
Wehrwulf Wehrwulf is offline
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Default Damage Model Specifics?

I was wondering, how easy (or difficult) will it be to gun down your oppenents? Once you have a plane lined up in your sights (I guess results will vary depending on if you're using pitiful little 7.62mm's or 30mms) how much fire will it take to bring it down? Once again, another variable is what plane you're using, but in general, how hard will it be? Will it vary for sim and arcade modes? Since there is damage modeling you should theoretically be able to see all the holes you're pumping in to a plane, but I guess I haven't seen a whole lot of videos. I have played all of the combat flight simulator games and it is pretty insane how much fire some planes can take. Not a veteran of IL2, i am unsure. If anyone would like to answer amy staggering amount of questions, feel free.
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  #2  
Old 07-08-2009, 10:47 PM
Douglas Bader Douglas Bader is offline
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Quote:
Originally Posted by Wehrwulf View Post
I was wondering, how easy (or difficult) will it be to gun down your oppenents? Once you have a plane lined up in your sights (I guess results will vary depending on if you're using pitiful little 7.62mm's or 30mms) how much fire will it take to bring it down? Once again, another variable is what plane you're using, but in general, how hard will it be? Will it vary for sim and arcade modes? Since there is damage modeling you should theoretically be able to see all the holes you're pumping in to a plane, but I guess I haven't seen a whole lot of videos. I have played all of the combat flight simulator games and it is pretty insane how much fire some planes can take. Not a veteran of IL2, i am unsure. If anyone would like to answer amy staggering amount of questions, feel free.
It's the skill that makes the kill, I guess. One bullet in the cooler can be enough. So is one between the eyes....
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  #3  
Old 07-09-2009, 01:22 AM
Wehrwulf Wehrwulf is offline
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Now that you say it, I guess Anton was talking a little about cockpit damage. Can the pilot be targeted? That would be something that could affect multiplayer...
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  #4  
Old 07-09-2009, 02:25 AM
Spitfire23 Spitfire23 is offline
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Originally Posted by Wehrwulf View Post
Now that you say it, I guess Anton was talking a little about cockpit damage. Can the pilot be targeted? That would be something that could affect multiplayer...
I think the pilot can be hit because i remember Anton saying there would be no blood in the cockpit because of the Game's Age rating therefore implying that you can kill the pilot just no blood.

But dont go on what i have said as it is just a guess and hasnt been confirmed (that i know of)
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  #5  
Old 07-09-2009, 02:36 AM
trk29 trk29 is offline
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Originally Posted by Spitfire23 View Post
I think the pilot can be hit because i remember Anton saying there would be no blood in the cockpit because of the Game's Age rating therefore implying that you can kill the pilot just no blood.

But dont go on what i have said as it is just a guess and hasnt been confirmed (that i know of)
I was going to say the exact opposite.

Fight Night Round 4 has blood, and it's rated T for teen like IL2 BOP. I think this game should.

Last edited by trk29; 07-09-2009 at 02:41 AM.
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  #6  
Old 07-09-2009, 04:09 AM
The Few The Few is offline
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Originally Posted by trk29 View Post
I was going to say the exact opposite.

Fight Night Round 4 has blood, and it's rated T for teen like IL2 BOP. I think this game should.
Me, too. Haha.
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  #7  
Old 07-09-2009, 04:57 AM
Mage_016 Mage_016 is offline
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Originally Posted by trk29 View Post
I was going to say the exact opposite.

Fight Night Round 4 has blood, and it's rated T for teen like IL2 BOP. I think this game should.
Well, if you got hit by a bullet that can splash your blood around, I bet that you will die or get shocked almost instantly. So would you see it in real life too? But if you got hit at your arm or leg then it would make sense to see some blood or something in wound area. Hopefully you can understand what I'm writing here, I'm not.
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  #8  
Old 07-09-2009, 05:58 AM
trk29 trk29 is offline
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Yeah I do understand.
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  #9  
Old 07-09-2009, 08:46 AM
mondo mondo is offline
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In many cases you can find this information out from tests. On the IL2 boards a while back someone posted a British report on firing on a 190 from behind with various calibre rounds. Due to contruction and armour a direct .50 calibre round in the tail actually did very little!

FYI in IL2 visual damage is unrelated to actual damage. Damage in IL2 is hit boxes. So your radiators have hit boxes, guns have them, spars and other structural parts have them as does the pilot and things like oxygen tanks. Fuel tanks and self sealing mechanisms as well as lack of them was also modelled. The damage was dependent on the round and its velocity (which changes over distance).
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Old 07-09-2009, 09:42 AM
Douglas Bader Douglas Bader is offline
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Originally Posted by mondo View Post
In many cases you can find this information out from tests. On the IL2 boards a while back someone posted a British report on firing on a 190 from behind with various calibre rounds. Due to contruction and armour a direct .50 calibre round in the tail actually did very little!

FYI in IL2 visual damage is unrelated to actual damage. Damage in IL2 is hit boxes. So your radiators have hit boxes, guns have them, spars and other structural parts have them as does the pilot and things like oxygen tanks. Fuel tanks and self sealing mechanisms as well as lack of them was also modelled. The damage was dependent on the round and its velocity (which changes over distance).
Thanks Mondo, this makes sense and i guess you are on track here.
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