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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 04-13-2009, 09:29 PM
Kaptein_Damli Kaptein_Damli is offline
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Posts: 56
Default ATI Radeon HD 4670 and graphic anomalies with IL-2 1946



I have an ATI Radeon Gigabyte HD 4670 GPU card bought a week ago. I have no problems with other games, everything runs with smooth fps. I installed IL-2 and discovered I got graphic anomalies like the attached screenshot. I never had this problems before with my previous Nvidia 8600GT card. I have tried IL-2 vanilla installation, and modded version (Unified 1.1). Both with the same result. I have tried setting water on 0,1,2,3 and 4. It happens after maybe 5 minutes. Then some odd colours shows up, the larger errors. I also tried different DLL´s I downloaded a while ago. This is ruin my IL-2 and it´s unplayable at the moment with this bugs. This is my system:

AMD Athlon 64 X2 Dual Core 5200+ 2.7GHZ
3GB RAM 667MHZ
ATI Radeon Gigabyte 1GB DDR3 4670 GPU
XP SP3 latest updates.

Conf.ini:

[il2]
title=Il2-Sturmovik Forgotten Battles
hotkeys=HotKey game

[window]
width=1920
height=1200
ColourBits=32
DepthBits=24
StencilBits=8
ChangeScreenRes=1
FullScreen=1
DrawIfNotFocused=0
EnableResize=1
EnableClose=1
SaveAspect=0
Use3Renders=0

[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll

[NET]
speed=8000
routeChannels=0
serverChannels=4
localPort=21000
remotePort=21000
SkinDownload=1
serverName=FunkyMan
serverDescription=
remoteHost=
localHost=84.211.77.91
socksHost=
checkServerTimeSpeed=1
checkClientTimeSpeed=0

[MaxLag]
farMaxLagTime=10.0
nearMaxLagTime=2.0
cheaterWarningDelay=5.0
cheaterWarningNum=-1

[chat]
region=(dx=0.5375,dy=0.071875,x=0.0046875,y=0.0145 83333)
adr0=ALL
adr1=MY_ARMY
adr2=1

[game]
Arcade=0
HighGore=1
mapPadX=0.669375
mapPadY=-0.020833334
viewSet=32
Intro=0
NoSubTitles=0
NoChatter=0
NoHudLog=0
NoLensFlare=0
iconTypes=3
eventlog=eventlog.lst
eventlogkeep=0
3dgunners=0


[HotKey game]
PrintScreen=ScreenShot
P=pause
Pause=pause

[HotKey gui]
Escape=activate

[HookViewFly Config]
timeFirstStep=2.0
deltaZ=10.0

[HookView]
MouseLeft=Len

[HookView Config]
AzimutSpeed=0.1
TangageSpeed=0.1
LenSpeed=1.0
MinLen=1.0
DefaultLen=20.0
MaxLen=3000.0
Speed=6

[HotKey builder]
MouseLeft=objectMove
MouseRight=popupmenu
Enter=freeView
Shift MouseLeft=worldZoom
Alt MouseLeft=select+
Alt MouseRight=select-
Alt Ctrl=unselect
PageDown=change+
PageUp=change-
End=change++
Home=change--
Ctrl MouseLeft=insert+
Insert=insert+
NumPad-0=insert+
F=fill
Ctrl MouseRight=delete+
NumPad.=delete+
Delete=delete+
Backspace=cursor
Tab=cursor
F10=land
F11=onLand
NumPad-=normalLand
NumPad+=toLand
NumPad-5=resetAngles
NumPad-8=resetTangage90
NumPad-7=stepAzimut-5
NumPad-4=stepAzimut-15
NumPad-1=stepAzimut-30
NumPad-9=stepAzimut5
NumPad-6=stepAzimut15
NumPad-3=stepAzimut30

[MouseXYZ]
F1=SpeedSlow
F2=SpeedNormal
F3=SpeedFast
MouseRight=XYmove
F4 MouseRight=Zmove
MouseMiddle=Amove
F5 MouseRight=Amove
F6 MouseRight=Tmove
F7 MouseRight=Kmove

[MouseXYZ Config]
RealTime=1

[HotKey Console]
Shift Tab=Activate
[Console]
HISTORY=1024
HISTORYCMD=1024
LOAD=console.cmd
SAVE=console.cmd
LOG=0
LOGTIME=0
LOGFILE=log.lst
LOGKEEP=0

[sound]
SoundUse=1
SoundEngine=1
Speakers=0
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=14
ObjectVolume=14
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=0
MasterVolume=14
Attenuation=7
SoundMode=0
SamplingRate=2
NumChannels=0
SoundExt.occlusions=0
SoundFlags.hardware=0
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=0
SoundExt.volumefx=0
SoundFlags.voicemgr=0
SoundFlags.static=1
VoiceVolume=8
Channels=2
SoundExt.extrender=0
SoundFlags.bugscorrect=0
SoundSetupId=6
ActivationLevel=0.02
Preemphasis=0.85
RadioLatency=0.5
AGC=1
PTTMode=1
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=1
ActLevel=14
MicLevel=13
SoundFlags.forceEAX1=0

[rts]
;ProcessAffinityMask=1
mouseUse=2
joyUse=1
trackIRUse=1
DisableIME=0
locale=

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
Invert=0
SensitivityZ=1.0

[rts_joystick]
X=0 1 4 9 16 25 36 49 64 81 100 0
Y=0 1 4 9 16 25 36 49 64 81 100 0
Z=0 10 20 30 40 50 60 70 80 90 100
RZ=0 10 20 30 40 50 60 70 80 90 100 0
FF=1
U=0 10 20 30 40 50 60 70 80 90 100 0
V=0 10 20 30 40 50 60 70 80 90 100 0
1X=0 1 3 6 12 21 32 44 61 81 100 0
1Y=0 1 4 8 15 24 33 44 60 77 100 0
1RZ=0 0 10 19 32 43 54 63 74 86 100 0
1U=0 100 100 100 100 100 100 100 100 100 100 0
1V=0 100 100 100 100 100 100 100 100 100 100 0
1X1=0 100 100 100 100 100 100 100 100 100 100 0
1Y1=0 100 100 100 100 100 100 100 100 100 100 0
1RZ1=0 100 100 100 100 100 100 100 100 100 100 0
1X2=0 100 100 100 100 100 100 100 100 100 100 0
1Y2=0 100 100 100 100 100 100 100 100 100 100 0
1Z2=0 100 100 100 100 100 100 100 100 100 100 0

[Render_DirectX]
TexQual=3
TexMipFilter=2
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=0
TexFlags.TexCompressARBExt=1
TexFlags.TexEnvCombine4NV=0
TexFlags.TexEnvCombineDot3=0
TexFlags.DepthClampNV=0
TexFlags.SeparateSpecular=0
TexFlags.TextureShaderNV=0

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=1
Forest=2
LandShading=2
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=15
ForceShaders1x=0
PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
Water=0
Effects=1

[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=2
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=1

Sky=1
Forest=2
LandShading=3
LandDetails=2

LandGeom=2
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=10
Water=2
Effects=1
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0

EDIT: I see there are others with simular problems using ATI cards. Is this is a common problem for IL-2 and ATI cards? Never had a single problem with my old 8600GT card...
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  #2  
Old 04-13-2009, 09:50 PM
KG26_Alpha KG26_Alpha is offline
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Location: London
Posts: 2,805
Default

Hi

You need to select ATI in the IL2 setup icon under video tab

Change these first though.

TexFlags.TexEnvCombine4NV=1>0
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1>0
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1>0

Reset your resolution.
And colour bits.
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  #3  
Old 04-13-2009, 10:27 PM
Kaptein_Damli Kaptein_Damli is offline
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Join Date: Jan 2008
Posts: 56
Default

Tried changing it to ATI (tried all three ATI options). Also altered the conf.ini. Still anomalies..What do you mean about resetting my colour bits?
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  #4  
Old 04-13-2009, 11:23 PM
dflion dflion is offline
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Join Date: Nov 2007
Posts: 319
Cool ATI card problems

Hi Kaptein_Damli,

Give the following a try - before you get severe IL-2 -'withdrawal symptons'.

Open up the 'ATI Catalyst Graphic card Control Centre' then open up 'the 3D Graphic Settings' - go to the last setting (named) - 'more settings', then under the 'Direct 3D settings' box, untick the 'Support DXT text formats' - in the 'Open GL settings' box tick the 'Triple buffering'. Press the apply button, then the 'OK' button.

You may have to change this setting back again when playing other games.
I recently brought an ATI Radeon HD 4870 X 2 Graphic card and the graphic quality far surpasses my old Nividia card on IL-2.

Let me know how you go?

DFLion
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  #5  
Old 04-13-2009, 11:35 PM
SPUDLEY1977 SPUDLEY1977 is offline
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Join Date: Dec 2007
Posts: 108
Default You might try...

If you recently changed video cards and especially if you went from Nvidia to ATI, your video drivers may be corrups.

A. That AMD should be Dual channel memory. Do you have a pair (2 or 4 ) sticks of RAM (4G) and XP only sees max 3 running in dual channel?

B. I too have Lockon its fun, we should fly together sometime.

C. Weird colors and spikes may be overheating Video ... or.... Ram
What is your Ram and vidcard GPU temps before the errors and once the errors begin?

D. ...or might be driver issue:
You might try:

1. Uninstall the ATI drivers

2. Reboot without installing any vidcard drivers ( may be in safe mode)

3. Clean all remnant drivers which may be left behind on your PC both nVidia and ATI.

4. Reboot

5. Install ATI drivers from CD - do not allow winblows to install it

Let us know if you solve it and how..

PEACEs

Last edited by SPUDLEY1977; 04-13-2009 at 11:49 PM.
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  #6  
Old 04-13-2009, 11:52 PM
KG26_Alpha KG26_Alpha is offline
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Join Date: Jan 2008
Location: London
Posts: 2,805
Default

Quote:
Originally Posted by Kaptein_Damli View Post
Tried changing it to ATI (tried all three ATI options). Also altered the conf.ini. Still anomalies..What do you mean about resetting my colour bits?
Make sure they are set to =32
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  #7  
Old 04-14-2009, 03:30 AM
Kaptein_Damli Kaptein_Damli is offline
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Join Date: Jan 2008
Posts: 56
Default

Quote:
Originally Posted by dflion View Post
Hi Kaptein_Damli,

Give the following a try - before you get severe IL-2 -'withdrawal symptons'.

Open up the 'ATI Catalyst Graphic card Control Centre' then open up 'the 3D Graphic Settings' - go to the last setting (named) - 'more settings', then under the 'Direct 3D settings' box, untick the 'Support DXT text formats' - in the 'Open GL settings' box tick the 'Triple buffering'. Press the apply button, then the 'OK' button.

You may have to change this setting back again when playing other games.
I recently brought an ATI Radeon HD 4870 X 2 Graphic card and the graphic quality far surpasses my old Nividia card on IL-2.

Let me know how you go?

DFLion
I have not such an options on my Catalyst control panel! Thanx for advice anywhy! I have triple buffering on. (Only in use if vertical sync on, which I have off).
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  #8  
Old 04-14-2009, 03:35 AM
Kaptein_Damli Kaptein_Damli is offline
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Join Date: Jan 2008
Posts: 56
Default

Quote:
Originally Posted by SPUDLEY1977 View Post
If you recently changed video cards and especially if you went from Nvidia to ATI, your video drivers may be corrups.

A. That AMD should be Dual channel memory. Do you have a pair (2 or 4 ) sticks of RAM (4G) and XP only sees max 3 running in dual channel?

B. I too have Lockon its fun, we should fly together sometime.

C. Weird colors and spikes may be overheating Video ... or.... Ram
What is your Ram and vidcard GPU temps before the errors and once the errors begin?

D. ...or might be driver issue:
You might try:

1. Uninstall the ATI drivers

2. Reboot without installing any vidcard drivers ( may be in safe mode)

3. Clean all remnant drivers which may be left behind on your PC both nVidia and ATI.

4. Reboot

5. Install ATI drivers from CD - do not allow winblows to install it

Let us know if you solve it and how..

PEACEs
I uninstalled Nvidia drivers, then installed the driver on my cd, then updated the ATI to the newest one. I may uninstall the driver and install the driver that came with the cd. I may also try the Omega driver to see if that helps.
I am thinking of selling the card and buy Nvidia again, but I like the card in other games so I don´t know what to do..
Yep, Lock On is a fun game! Look at my videos. Have done a few of them in Lock On. Runs with no problems! I think ATI supports Open GL not as good as Nvidia...Also, my mobo supports two RAM slots. Both have different colours, so no dual channel. I have one piece of 1GB PC5300 667MHZ and one 2GB PC5300 667MHz. I have overclock on in the CCC panel, will also try to turn of overclocking to see if that helps. I have monitored the temp, not over 50C, so no problem with heat ether.
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  #9  
Old 04-14-2009, 07:09 AM
dflion dflion is offline
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Join Date: Nov 2007
Posts: 319
Cool ATI card problems

Hi Kaptein_Damli,

Sorry to hear my fix did not work for you - just keep working through the settings until you see an improvement - keep us all posted on your progress.
Attached is a 'banner grab' I did for my next offline campaign "Messerschmitt Pilot -Part 1'.
You can see that the ATI Graphic detail is very high - it works very well on my set-up, so it should work very well with yours.

DFLion
Attached Images
File Type: jpg Messerschmitt_Pilot.jpg (226.2 KB, 26 views)
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  #10  
Old 04-14-2009, 07:54 AM
Codex Codex is offline
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Location: Hoppers Crossing, Vic, Australia
Posts: 624
Default

Try this...

Uninstall the ATI drivers via Control Panel.

Download and install Drive Sweeper and use it to clean all traces of previous ATI driver files.

http://www.guru3d.com/category/driversweeper/

Once you've cleared the driver files, restart the PC. (Note: Your system will revert back to std VGA drivers after restart.)

After the restart, install Cat Driver 9.4

http://game.amd.com/us-en/drivers_catalyst.aspx

When running IL-2 1946 or any version before 1946, open IL-2 setup and make sure you tell IL-2 your running an ATI card, then close IL-2 setup. Open setup again and then select "Custom" to tweak the settings. Ensure you disable Vertex Array and Vertex Array Ext as this can cause artefacts or textures to have blue tinge. Also I recomend experimenting with CAT driver settings by allowing the application to control AA and AF. I always set CAT AI to standard when flying as setting it to advanced will result in freaky corruptions.

Note: Current DX10 (nVidia 8000 / ATI 3000) cards don't have fixed function pipelines (fixed shaders), they're programmable, so when you run IL-2, which has a graphics engine that is pre DX10/OpenGL 2.0 era, your card drivers have to "emulate" a fixed function pipeline, as such there will be little bugs that unfortunately you'll just have to live with. Its unlikely that the IL-2 graphics engine will get an update with custom shader code considering SoW development is in full swing.

Last edited by Codex; 04-14-2009 at 11:11 AM.
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