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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 01-28-2009, 04:34 AM
X32Wright X32Wright is offline
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Join Date: Mar 2008
Posts: 20
Default Proximity Fuse/VT Fuse

I am wondering if the proximity fuse or the Mark53 VT fuse would eventually be incorporated in SOW:BOB's flak/triple A.

The use of proximity fuse will increase the realism gameplay if it is incorporated into the game instead of just using 'vectors' or bounding boxes for flak. I am sure that 'raycasting' can now be done in the GPU in hardware by both ATI or nVidia.

This would be feasible specially if we would have Oboe or Gee (radio beacons) in the game as well.
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