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Adventure mode All you want to know about adventure mode (may contain SPOILERS) |
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#1
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Possible solutions :
1. Increase leadership cost. 2. Lullaby only affects one stack instead of all applicable stacks. 3. Lullaby use based on leadership total of target, like Evil Beholder's talent. 4. Change the Thorn spawning from infinite reloads to a single charge. |
#2
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Since you're so adamant about getting rid of the Dryads (as if that's gonna magically restore the balance in the universe and you won't have anything else to whine about), I suggest you try making this request either in the modding section or the expansion section. I'm fairly certain there won't ever be an official "fix" since, unlike you, most people like the Dryads.
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#3
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More suggestions:
5. Do nothing, because they are fine as is. 6. Stop whining and get a life 7. Increase their damage to say 5-7 (for example) because that would actually make them overpowered 8. After 7 is applied, then apply any of 1-4 or 6. Well except 1, because changing their leadership wouldn`t do much, unless you change it drastically, which would make dryads useless. Or 2, because it makes no sense that only some things would hear a lullaby (maybe just stacks within say 3 tiles, without a level cap, though still the mind spell restriction). 3 and 4 are fine, though i personally have only ever used Thorn spawn once per stack in a battle(because the reload time is long enough that the battle is over before it has reloaded, and the thorns i spawn can just spawn more thorns anyways). |
#4
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havent you considered not using them?
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#5
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If there is a button that will magically replace them with another random level 2 or even 3 creature stack that will certainly be one solution.
Last edited by sleepy; 12-03-2008 at 05:30 AM. |
#6
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#7
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For someone to be not adamant about doing something doesn't mean that person is adamant about not doing it. Quote:
Last edited by ywhtptgt; 12-03-2008 at 06:42 AM. |
#8
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1. Remove Hypnosis, Summon Phoenix, Demon Gate, Resurrect, Magic Spring, Sacrifice, Trap Armageddon, Lightning and Fire Rain spells. 2. Make Green Dragon's Magic Source ability one-use 3. Reduce Sprite and Fairy's speed to 3 4. Remove Anga's Ruby 5. Remove Inquisition skill 6. Remove Higher Magic skill 7. Double the resting time for Reaper's Soul Drain 8. Remove the Gold Hunter ability 9. Remove Fireball from Mage's initial spellbook 10. Impose 50% failure to Demoness' seduce skill 11. Impose Ice Vulnerability to all Demon units ... The list goes on... until the game is reduced to a game of Guardsmen fighting Guardsmen. |
#9
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In some of his posts (thread closed) SLEEPY wrote:
This is LAME. Comparing troops of the SAME level comes from HOMMII-V. In KBL such a comparison IS NO LONGER VALID. This guy (sleepy) has not accustomed himself with the very basics of this beautiful game. And yet starts giving his 'directions' (and also childish 'threats') to devs ![]() Last edited by WannaLearnEnglish; 12-03-2008 at 01:03 PM. |
#10
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