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Men of War: Assault Squad Sequel to the critically acclaimed real-time tactics game Men of War

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Old 02-13-2013, 11:09 PM
duncanperham duncanperham is offline
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Join Date: Feb 2013
Posts: 1
Default 2000 + hours worth of suggestions

Ive played this a lot, its a great game, but it could do with a few updates, so if any dev reads this, maybe add one or two bits in the next patch (pretty please)

MP skirmish mode, individual points and reinforcements. (can be an option) The current system rewards the stuipd, the more men you get killed the more of the reinforcements you get, also, its so chaotic at the moment, as you dont know who will get the reinforcements. And you end up controlling a load of units you didnt want, or player A gets all the medics and no one else does, etc.

The ability to equip and set up squads out of game, so that the appear as a buy option in game. Obviously it needs to be ballanced very well so that its not abused.

Ability to set a icon that appears over the top of a unit if you hold down a key, (like show items, dead), that way, for example, you can give your men tank traps, assign them an icon that looks like a tanktrap or somthing, then later on you can find them easily. That would cover the medic thing above.

Ability to load MGS and mortars onto trucks. (being carried).

A big sign that appears over medics if you press a button, or a call nearest medic on wounded soldiers, or a auto fix bleeding men option on medics, or all three.

When group reloading, (eg from a truck) if you double click say SMG ammo, only men with an SMG will take there cut of the ammo.

A scavenge option for your men, when set they will grab ammo (for there current gun), a few grenades, med packs etc, from nearby sources. Also if they find a better gun in there current weapon class, they will swap it.

When moving equipment, eg ammo, you can only move 1 or all, you need an option to move half. Like hold ctl key.

Set one rally point, then when you tell your men to go to rally point he will just run off at full speed to that area. Good for retreating men, or sending them back to the safe zone to be re-equipped. Maybe even for attacking...

A bit more optimistic, maybe some more defences like being able to build... The MG nests that are in the game, bunkers, digging trenches (or fox holes), and tank berms. All of those things are in the game already.

I doubt that we will ever see any of these things, but if you dont ask....
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