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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
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#1
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I have to admit I was eagerly awaiting a new KB game. I had really high hopes for this game. With new units/abilities/spells. But sadly it all died in the week I played it.. I am assuming the devs surely rushed this game into the public. Be it lack of time or cash w/e
Since there are not alot of new units(given the time they had after CW) My point of view is they focused too much on the viking race. (hence the RINSE AND REPEAT battles till after the 4th island. Some BOSSES are RIDICOULOUSLY hard to kill (even with a good setup or wanderer scroll) also the most linear game story from ALL KB games. making this game so less interesting to play. On top of all that the Game has ALOT of bugs random crashes some quest that are near undoable cause of bugs etc etc some skills aren't looked into properly (i mean just see how many complaint there are just on this forum) All in all this game didn't live up to the gamers expectations(at least the ones that played the former ones) so for new gamers this might be fun to play. But for the veterans this clearly is not. I also find it quite amusing they didn't do anything with the interface mods that are around (camera mod etc) All in all we can all hope for a GOOD patch or hope for some modders to fix it before they do. But untill then I will prolly not play this game any longer it's way too repetetive and linear and some things in this game are just ridicoulous I am very dissapointed in WOTN it could have been so much more.... |
#2
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It's probably weakest of the KB games, but i still enjoy it very much, but just not as much as the others.
My main issue are bugs, bugs EVERYWHERE, skills not working as intended or not working at all. Idea of being stuck with Vikings units at the begining wasnt bad, but u are stuck for around 150 battles, which gets pretty boring. Also there is problem of dificulty, game instead of getting harder or atleast staying the same difficulty gets significantly easier the further u go. Overall there are some interesting changes and if they fix all bugs, and add maybe some variety to the starting area - units and enemies this will be a good game. |
#3
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Mechanically (new skills, units, items, etc) I love WotN. Everything else is just a bit of a step back from AP. The bugs I don't care much about, I'm sure those will be fixed soon. Limited unit variety and being confined in the first few islands probably isn't going to change though, and those are disappointing.
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#4
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#5
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Every time the game crashes I think it's telling me to take a break and read the KB forums, so I do that, then continue.
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#6
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#7
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You are correct, it could be a bit more challenging. Hmm, maybe if you imposed some sort of restriction on your play style, like not using Rune Mages and/or winning fights without ever having losses, that might spice it up? Maybe trying to finish the game in the smallest amount of game time? |
#8
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the rest is ok You have to repeat every steap in first four islands or get gooD RNG to get the skills/runes/spells u need to kill the first 3 bosses and later on the spider it's just SICK |
#9
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I'd have to agree. None of the KB games so far have been that restrictive. It feels like 1C is rebooting the series, turning KB into a "Who's best?" race, forcing the players through bottlenecks at some points. Much of the creativity is gone. Nothing subbed the ability of devising your own strategy to win the game that KBAP presented. It is very satisfying to win the game your own way - and to hell with the score...
Still, I am not giving up yet. Gotta see it through once, and then I will wait for the patches. Besides, I have XCOM waiting for me too... Those damn aliens are tormenting my beautiful planet again...
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#10
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Units that I play without are all no-retals, droids, ghosts,inquisitors, green imps, all lvl 5 units, all lvl 4 units that are overpowered (demonologist for example i think was the most ovp of all lvl 4s in AP, ok, Deatk Knight is ovp, but he's at least melee and is not summoner) Amongst spells that I ban from my game are sacrifice, time back, ressurection, phoenix, phantom. There are others too but don't come to mind right now. Gold being too much on AP/CW, I played with "lvl up-tax". That means, on leveling I was forced to waste an amount of gold (buying some horde unit and then dismissing it) that was equal to (hero lvl -1) *1000. I had found playing AP/CW much more entertaining for me. After I finish my first playthrough on WN, where I play using everything available to rape the game, I'm gonna play by these rules. |
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