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  #1  
Old 10-05-2012, 06:57 AM
Fighterace Fighterace is offline
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Default How was Team Daidalos started/created?

Just wondering where the team came from?
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  #2  
Old 10-05-2012, 09:17 AM
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+1
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Ceterum censeo the mixture axis should be supported in IL-2 1946' DeviceLink.

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  #3  
Old 10-05-2012, 10:26 AM
RegRag1977 RegRag1977 is offline
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Default Well, this is a good question

+1

Would like to know too...
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  #4  
Old 10-05-2012, 02:34 PM
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CWMV CWMV is offline
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As I understand it the neucleus of TD were the first modders, who approached mg and were allowed access to the source code if they agreed to certain limitations.
Would love more detailed info though.
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  #5  
Old 10-05-2012, 06:29 PM
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FlyingShark FlyingShark is offline
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I was just wondering that too.

~S~
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  #6  
Old 10-06-2012, 04:52 PM
Sita Sita is offline
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i think most of DT member is that guys which cooperate with MG from FB ...
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  #7  
Old 10-06-2012, 06:46 PM
mkubani mkubani is offline
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DT has started as a mix (about 50:50) of former 1C/MG third party modellers and AAA modders that wanted to continue working on IL-2 in a different way than it has been established on AAA. Simple as that. We did not want to go against the owner of the game but offered a direct non-commercial cooperation to him. We have agreed to the limitations that were linked to such agreement. Basically, we need to be consistent and legal in the development of our patches.

Patch 4.09 content has been produced completely by DT, and just compiled by 1C. Everything after 4.09 has been done by DT only including compilation and release.

Just one note: Nobody in DT is playing "gods", but we do get irritated when we are publicly requested / pushed to do things we have stated we can not and will not do for reasons described above. DT's objectives has been clearly stated back in 2009. And we have proposed external cooperation right in the interview. You can read the public interview here: http://www.simhq.com/_air13/air_420a.html

BTW, Sita you have been one of those who has cooperated with us directly and now your fantastic cockpit of SB-2 is coded into 4.12. Thank you.

I hope I have answered your question.
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  #8  
Old 10-06-2012, 06:50 PM
IceFire IceFire is offline
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Just to add... some may not be aware but as early as 2003 or maybe 2004 there were third party modeling groups working on content for IL-2. Those were not modders as they worked on their aircraft (or other objects) and then they were either accepted or rejected (quality) by Maddox Games for programming and inclusion.

Aircraft like the P-63, Spitfire V and IX, P-38, P-47 and more were aircraft that were completed by third party modelling teams and released at various points in time.
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  #9  
Old 10-06-2012, 06:58 PM
Sita Sita is offline
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Quote:
Originally Posted by mkubani View Post

BTW, Sita you have been one of those who has cooperated with us directly and now your fantastic cockpit of SB-2 is coded into 4.12. Thank you.

I hope I have answered your question.
like i already said ( not once) i proud to be communicate with you guys... and i hope that i will become a worthy member of your Dteam ))))
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  #10  
Old 10-06-2012, 07:04 PM
Sita Sita is offline
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Thank you that breathed life in to the SB
( personally to Viikate BIG BIG Thanks!!!he is a Magician)
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