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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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A crazy idea about how to use yhis community...
Hi!
I know that being open is a mindset and obviously it takes more than a generation to adapt... Anyway, how about showing some mockups at least of your new GUI for the sequel with any information that is "secret" removed as I'm sure that this community would love to whine about the things they don't like and hopefully give some positive feedback of the things they like? The current GUI sucks, and you know it. Some of us here actually have a lot more experience than you regarding GUI design, so consider it free consultation If I where you I would even release a beta of the new GUI without the game executable included so people could try it out... But, as we can't even see pictures as everything is so secret I'm just dreaming, must be that I've been hanging out at Project C.A.R.S too much... They show everything even though they have fierce competition in their niche. /mazex
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#2
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One thing I would like to see in the futher is sliders for setting the graphics, such as brightness, contrast and gamma. Perhaps more for depth adjustment of colors.
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#3
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I disagree Mazex... I think it's an excellent idea
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#4
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A tool we use a lot at work is Balsamiq, awesome tool that can be used to brainstorm and get user feedback in the design phase without getting bogged down in discussions about shape and color of buttons etc...
I think it would work nice for doing mockups for a game GUI too... I sincerely hope that MG uses some tool at least internally when doing their GUI before actually starting to code... Link: http://www.balsamiq.com/products/mockups /mazex
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i7 2600k @ 4.5 | GTX580 1.5GB (latest drivers) | P8Z77-V Pro MB | 8GB DDR3 1600 Mhz | SSD (OS) + Raptor 150 (Games) + 1TB WD (Extra) | X-Fi Fatality Pro (PCI) | Windows 7 x64 | TrackIR 4 | G940 Hotas Last edited by mazex; 09-26-2012 at 09:21 AM. |
#5
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I think its an excellent idea to Mazex.
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#6
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Quote:
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#7
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Next to the fact that we will never receive it; where shall this end up? An open discussion? Involvement of the community? Exertion of influence? This would presuppose a dialog or at least communication..... For sure a great idea, but in the wrong place.
And therefore nothing will substitute a demo prior to release. |
#8
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Anyhow, I'm still hopeful that the final patch for CloD will turn this around somewhat. But then I am not so sure. Here's hoping. |
#9
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good example is the bugtracker thing. is there any evidence that developers care seriously what community have been posted there? since when does community post bugs there, collecting facts and do all the research wich normally has to be done by developers before starting the work?
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#10
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Ok a GUI that's sensible, works and intuitive. The CoD GUI is a mess in comparison. Lets hope they clean it up for BoM LOL. Last edited by KG26_Alpha; 09-26-2012 at 02:50 PM. |
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