Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 07-30-2012, 11:53 PM
hc_wolf hc_wolf is offline
Approved Member
 
Join Date: Jul 2010
Posts: 439
Lightbulb 1c Maddox, A positive note.

As a mission builder (Self titled) I can sit building missions that can take a couple of months and over 200 hours to code.

There is testing time and then the bug fixes.

I have my heart in wanting this game to be great and it will be in time. If I am not happy with the way it is running then I turn to building missions and exploring just how amazing this game is. I bet most of you complaining would not know a 10th of what you can do in this game right now.

I understand what the 1c team go through.
When it comes to release dates.. Yes I get excited and I make an announcement that the mission is coming out "Tomorrow" or on "The Weekend". But as the days get closer and I continue to make improvements, the improvements can throw a spanner in the works and stuff something else up in the mission. release dates can slide.

This sort of thing can then take an entire day or more to fix, test and re-build for release. It happens all the time and it is just part of coding very complicated missions that have many links to other things.

This is just a small part of a bigger picture, like an entire game like COD. So yes, we all have best intentions to release things when we say we want to. But things go wrong, unexpected delays happen because of our want to produce the best product, and some times there is an element of just bad luck.

So when delays happen like this, you have to think about what I said, and what 1c would be going through with the added pressures of company and community and go back to flying missions that are already up from people and the community that are doing their best to provide atmosphere to a great game.

Don't bother complaining about how much you spend or what's not working, we all know, we are all in the same boat, just enjoy what you have for now and be patient. Get in the FMB and come up with crazy game ideas, gather your logged crashes, do what you think could help to improve your own life or the game. Complaining won't help.

Maybe when you invest the time like me and others into supporting the game and community, you might be heard.
__________________
__________________
Win7, 64bit Ultra
Asus P8P67Pro MB
Intel i7-2600K
Coursair 16GB (4x 4GB), DDR3-1600MHz
Gainward Nvidia 580GTX 3GB DDR5
850-Watt Modular Power Supply
WIN7 and COD on Gskill SSD 240GB
40" Panasonic LCD
TrackIR5 +
Thrustmaster Warthog stick, throttle & pedals
Reply With Quote
  #2  
Old 07-31-2012, 12:36 AM
MadBlaster MadBlaster is offline
Approved Member
 
Join Date: Oct 2010
Posts: 666
Default

Quote:
Originally Posted by hc_wolf View Post
As a mission builder (Self titled) I can sit building missions that can take a couple of months and over 200 hours to code.

There is testing time and then the bug fixes.

I have my heart in wanting this game to be great and it will be in time. If I am not happy with the way it is running then I turn to building missions and exploring just how amazing this game is. I bet most of you complaining would not know a 10th of what you can do in this game right now.

I understand what the 1c team go through.
When it comes to release dates.. Yes I get excited and I make an announcement that the mission is coming out "Tomorrow" or on "The Weekend". But as the days get closer and I continue to make improvements, the improvements can throw a spanner in the works and stuff something else up in the mission. release dates can slide.

This sort of thing can then take an entire day or more to fix, test and re-build for release. It happens all the time and it is just part of coding very complicated missions that have many links to other things.

This is just a small part of a bigger picture, like an entire game like COD. So yes, we all have best intentions to release things when we say we want to. But things go wrong, unexpected delays happen because of our want to produce the best product, and some times there is an element of just bad luck.

So when delays happen like this, you have to think about what I said, and what 1c would be going through with the added pressures of company and community and go back to flying missions that are already up from people and the community that are doing their best to provide atmosphere to a great game.

Don't bother complaining about how much you spend or what's not working, we all know, we are all in the same boat, just enjoy what you have for now and be patient. Get in the FMB and come up with crazy game ideas, gather your logged crashes, do what you think could help to improve your own life or the game. Complaining won't help.

Maybe when you invest the time like me and others into supporting the game and community, you might be heard.
good luck guy. if i was you though, I would diversify my time a little bit. this game could be dead, then all your work...poof. we don't want you going postal.
Reply With Quote
  #3  
Old 07-31-2012, 12:44 AM
hc_wolf hc_wolf is offline
Approved Member
 
Join Date: Jul 2010
Posts: 439
Default

Postal! I love that term... use it all the time in the office. so funny. I have been playing Alan Wake the last coupe of days. Scares the crap out of me when playing at midnight in a dark room and a little cold. Great sound in that game.. sucks you in.

OOO an my new 240Gb SSD Vertex 4 arrives in a couple of days.. That will hold all my Steam games, the drive is 1-3 times faster than my current SSD drive.
__________________
__________________
Win7, 64bit Ultra
Asus P8P67Pro MB
Intel i7-2600K
Coursair 16GB (4x 4GB), DDR3-1600MHz
Gainward Nvidia 580GTX 3GB DDR5
850-Watt Modular Power Supply
WIN7 and COD on Gskill SSD 240GB
40" Panasonic LCD
TrackIR5 +
Thrustmaster Warthog stick, throttle & pedals
Reply With Quote
  #4  
Old 07-31-2012, 06:00 AM
Kobold10 Kobold10 is offline
Approved Member
 
Join Date: Sep 2011
Location: Austria
Posts: 47
Smile

Quote:
Originally Posted by hc_wolf View Post
Postal! I love that term... use it all the time in the office. so funny. I have been playing Alan Wake the last coupe of days. Scares the crap out of me when playing at midnight in a dark room and a little cold. Great sound in that game.. sucks you in.

OOO an my new 240Gb SSD Vertex 4 arrives in a couple of days.. That will hold all my Steam games, the drive is 1-3 times faster than my current SSD drive.
Ahh Vertex 4... that sounds interesting. I have a Samsung 256Gb SSD. Very nice and helpful for COD.
Cool statement by the way. Do you also play desastersoft campaigns? Great stuff!!! I have both of them. (Wick vs Dundas, Channel Battels) With the comms fixed (fingers crossed) COD is great fun.
Reply With Quote
  #5  
Old 07-31-2012, 06:49 AM
Chivas Chivas is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,769
Default

An incredible amount of work has gone into the FMB. If the devs are able to fix the game engine and coding that effect aspects of the FMB, this sim is going to rock.
__________________
Intel core I7 950 @ 3.8
Asus PT6 Motherboard
6 gigs OCZ DDR3 1600
Asus GTX580 Direct CU II
60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it
500gig HD Dual Boot
Samsung 32"LG 120hz
MSFF2 Joystick
Cougar Throttle
Saitek Pro Rudder pedals
Voice Activation Controls
Track IR 5 ProClip
Reply With Quote
  #6  
Old 07-31-2012, 07:02 AM
GF_Mastiff's Avatar
GF_Mastiff GF_Mastiff is offline
71st_Mastiff
 
Join Date: Oct 2007
Location: EL Centro
Posts: 890
Default

Quote:
Originally Posted by hc_wolf View Post
Postal! I love that term... use it all the time in the office. so funny. I have been playing Alan Wake the last coupe of days. Scares the crap out of me when playing at midnight in a dark room and a little cold. Great sound in that game.. sucks you in.

OOO an my new 240Gb SSD Vertex 4 arrives in a couple of days.. That will hold all my Steam games, the drive is 1-3 times faster than my current SSD drive.
make sure you flash your firm ware makes it run much faster now.. :thumbup:
__________________
71st Eagle Squadron
www.anon6.com - Blogger on DCS Series
71st Mastiff's You-Tube
" any failure you meet is never a defeat; merely a set up for a greater come back "
Asus||i7x5930k||16gb3200||GTX10808gb||ATX1200Corsa ir||CBTitanium7.1||Win10x64||TrackIr4Pro/ir||gladiator pro mkII||siatekpedals||X52Throttle||G15Keyboard/RazerMouse||
32"LCD||2x7" lilliputs,1x9inc
Reply With Quote
  #7  
Old 07-31-2012, 07:28 AM
PotNoodles PotNoodles is offline
Approved Member
 
Join Date: Mar 2012
Posts: 357
Default

Thanks for the update hc_wolf.
Reply With Quote
  #8  
Old 07-31-2012, 10:25 AM
Skilgannon506 Skilgannon506 is offline
Approved Member
 
Join Date: Jun 2010
Posts: 24
Default

Unfortunatley I don't have the time, patience or most importantly skill to create such masterpieces in the FMB.

I do however love playing the game, although due to the tree LOD and such I am still playing the last official version and as I play almost always offline the A.I. as basically the only problem I have with it.

Since upgrading to a GTX680 2gb card I can play with settings maxed out and the vast majority of the time I have good FPS and no stuttering.

So despite my rants yesterday about the lack of patch/news/anything at all from the devs, I will contiunue to play and hope for the issues to be resolved
Reply With Quote
  #9  
Old 07-31-2012, 11:49 AM
KDN KDN is offline
Approved Member
 
Join Date: Sep 2010
Posts: 114
Default

I am in total agreement with you Wolf
Reply With Quote
  #10  
Old 07-31-2012, 07:12 PM
Triggaaar Triggaaar is offline
Approved Member
 
Join Date: Sep 2010
Posts: 535
Default

~S~
Quote:
Originally Posted by hc_wolf View Post
When it comes to release dates.. Yes I get excited and I make an announcement that the mission is coming out "Tomorrow" or on "The Weekend". But as the days get closer and I continue to make improvements, the improvements can throw a spanner in the works and stuff something else up in the mission. release dates can slide.
But that's not how a professional organisation should plan releases. When announcing a release, there should be a cut of point where no new work goes into the release, so that the existing work can be tested.
__________________
i7 930 @ 4.0 GHz - 6 Gig ram @ 1600 - AMD 6970 2 gig
Win 7 64 bit on 1st HDD (7200rpm) - Steam on 2nd HDD (7200rpm)
TrackIR 3 with vector exp - MSFF2 - Native res 1680 x 1050
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:03 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.