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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-20-2012, 07:16 PM
Blackdog_kt Blackdog_kt is offline
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Default How to give control of your gunners back to the AI

As evidenced by this thread: http://forum.1cpublishing.eu/showthr...861#post427861

a player can only be assigned two positions on a multi-crewed aircraft.

Which means, that it keeps the two positions you selected last.

Now, all gunners seem to count as position of type "gunner", while the bombardier and pilot each count as a separate type (according to the net stats overlay at least).

In other words, if you want to give gun control back to the AI in your bomber, just cycle once between pilot and bombardier.

In aircraft like the Stuka and 110 that don't have a third position type (they only have "pilot" and "gunner") this will not work, but then again the visibility to the rear is adequate to take evasive action and let the AI gunner do the shooting.

For bombers however like the Blenheim, Ju88, etc, it is very useful. You can hop to your rear gunner, check your six and maybe take a couple of potshots at the target, then switch back to the front to take evasive action and the gunner will keep shooting.
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Old 05-21-2012, 04:59 AM
Skoshi Tiger Skoshi Tiger is offline
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Thank you very much!
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  #3  
Old 05-21-2012, 07:07 AM
von Brühl von Brühl is offline
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Quick flight tests in the Ju-88 confirms this is not the case. Cycling through all slots de-activated all my gunners, and the Ju-88 don't dogfight so good
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Old 05-21-2012, 08:41 AM
tintifaxl tintifaxl is offline
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Quote:
Originally Posted by Blackdog_kt View Post
As evidenced by this thread: http://forum.1cpublishing.eu/showthr...861#post427861

...

For bombers however like the Blenheim, Ju88, etc, it is very useful. You can hop to your rear gunner, check your six and maybe take a couple of potshots at the target, then switch back to the front to take evasive action and the gunner will keep shooting.
To me this feels like cheating
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Old 05-21-2012, 09:16 AM
Peaveywolf Peaveywolf is offline
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Quote:
Originally Posted by tintifaxl View Post
To me this feels like cheating
How can it be cheating. Its not like you have an edge when doing this. The game just allows you to play as a gunner. Its only the same as being able to switch between positions in a tank sim etc.
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Old 05-21-2012, 09:24 AM
41Sqn_Banks 41Sqn_Banks is offline
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Quote:
Originally Posted by tintifaxl View Post
To me this feels like cheating
It can be disabled in realism settings by the server
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Old 05-21-2012, 12:41 PM
ATAG_Doc ATAG_Doc is offline
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Quote:
Originally Posted by tintifaxl View Post
To me this feels like cheating
How?

Last edited by ATAG_Doc; 05-21-2012 at 12:44 PM.
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  #8  
Old 05-21-2012, 02:42 PM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by von Brühl View Post
Quick flight tests in the Ju-88 confirms this is not the case. Cycling through all slots de-activated all my gunners, and the Ju-88 don't dogfight so good
You have to cycle to pilot, bombardier and pilot again.

I thought it worked in the 88 but i didn't specifically test it because i thought it held true for all bombers after seeing it work in the Blenheim.
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Old 05-21-2012, 06:28 PM
von Brühl von Brühl is offline
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I cycled through both directions, set up a mission with 4 Hurricanes attacking (so there'd always be 1 within range of the gunners). Either way I cycled, gunners were limp after I returned to pilot position. Maybe it will work different on a server?
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  #10  
Old 05-21-2012, 08:53 PM
Blackdog_kt Blackdog_kt is offline
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Actually that's a good point. Maybe AI takes over when connected online, as part of the whole "jump into crew position" feature (eg, what happens when the player who was manning your guns disconnects?).
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