#1
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Still Soooo Porked
Now that the developers seem to have a handle on making the game more playable, I sincerely hope they will get on to all the things that need attention.
Was flying a QM yesterday and gut right up on a Stuka, emptied my guns, saw everything but the kitchen sink come off the plane...and it just flew on like nothing happened. This and MANY, MANY other things are just immersion killers. AI is better but still not nearly as good as it needs to be. Not as good as IL2 1946, ROF or BOB2. I never get the sense that I am fighting with real pilots. Another immersion killer. Please keep up the good work and hopefully this game will be worth playing one day. |
#2
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I'm not sure it's even possible to write an AI that will be as good or as realistic as a real pilot. It's too bad, really.
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#3
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Quote:
doesn't fly perfectly 100% of time. |
#4
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None better.
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#5
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Quote:
Ha ha, lots of armor there, in fact well armored behind and below the rear gunner so that attacks from directly behind and below are less effective...take out controls, pilot, radiator...just wait till the il-2 shows up, flying tank for sure
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#6
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One thing I would say is that you cant expect to destroy aircraft easily. Looking at wikipedia (not the best source I realise) I saw this on "disaster" for Stukas:
Quote:
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#7
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There is a reason the 8x.303 armament was ditched.
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#8
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This is what happens when not shooting exactly at convergence range.
http://www.youtube.com/watch?feature...&v=KkBh0dBujiM Spit has a gunsight adjustable to target wingspan and convergence for precision shooting. |
#9
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Look for the AI TWeak thing from Van Pilsen it will make the AI less ridiculous and quite fun to fight against.
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#10
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In QM you cannot edit the belting. British aircrafts in QM use useless belt setting which is composed mostly of balls. And the observer rounds which do literally nothing than a puff.
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