![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
Thread Tools | Display Modes |
#1
|
|||
|
|||
![]()
*
Never forget this is only a BETA or ALFA patch it is not perfect but a game shall never be perfect. I must say many things are better now not easy, not more complicated but different, better. I tried this patch now for two days and with the exception of London low altitude flying is smoother, with less stutter. I like this patch and I hope this could help to be constructive. Thanks to the dev. team for this great work even if it is not finished. ![]() |
#2
|
|||
|
|||
![]()
I agree. In 2 days 1 launcher crash. FPS wise nothing changed for me. BUT I really hope that this stability/performanceincrease is NOT bought by just deactivating features like plane weathering and other features like small caliber damagetextures PERMANENT?! Maybe Blacksix could respond here and destroy my fears and tell us that we will get all the dectivated features back with the next beta or final version of the patch?
Winger |
#3
|
||||
|
||||
![]()
Which can not be said enough.. Only sad thing no mater how many times you do say it there will allways some who 'choose' not to hear it
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#4
|
||||
|
||||
![]() Quote:
![]()
__________________
|
#5
|
|||
|
|||
![]()
Nobody is disputing the fact it's a alpha/beta patch or whatever. Those who are having problems are just telling the Devs it's failed for whatever reason. People may call that moaning or whatever else they like, but without this feedback there will be no results. People are obviously going to be disappointed because this alpha/beta has been built up so much to be the patch that finally makes the game playable.
Last edited by PotNoodles; 05-07-2012 at 03:02 AM. |
#6
|
|||
|
|||
![]()
There...I fixed it for ya so you can understand why people are upset.
|
#7
|
||||
|
||||
![]()
All in all I would agree with the OP.
I actually have no increase in FPS at all but I can see that the game runs smoother and stutters much less. We are hopefully seeing the light at the end of the tunnel.
__________________
Intel Core i5-2500K @ 4.20GHz Asrock Z68 Extreme4 Z68 Kingston HyperX Genesis Grey 2x4GB DDR3 PC3-1280 Intel 510 ElmCrest SSD 120GB GeForce GTX 580 3072MB Windows 7 Ultimate 64-Bit Corsair HX1050 PSU Corsair Hydro H80 CPU Cooler Silverstone Fortress 2 Hazro HZ27WA 27" 2560x1440 |
#8
|
|||
|
|||
![]()
I gained about 2 FPS for lower image quality.
Not much to like about it here, really. |
#9
|
|||
|
|||
![]()
I think that what this patch is most doing its crush shuttering than increase the FPS.
The CPU optimization of the graphic engine and the new textures managing brings smooth game-play at high and medium altitude, at low altitude there still work to do with grass and trees. Overall there is a progress to the smooth game-play. The most annoying issue in this patch is the textures manager failing to show high textures under some circumstances, it needs be improved. |
#10
|
|||
|
|||
![]()
image quality (blurry, blocky) is part of the new rendering process, (mapping, filtering ...)
i'am more worried about the "old bugs" soon we will see if the rework was deep enough. |
![]() |
|
|