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Performance threads All discussions about CoD performnce |
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#2
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#3
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Edit: From what I understand, the improved SSAA LOD is a 7xxx series exclusive feature, but 4xxx-7xxx will have the improved MLAA. Last edited by Al Capwn; 03-22-2012 at 12:04 PM. |
#4
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![]() Still... thanks for the warning! 12.4 is due soon, I think, so it won't be long until I "turn that frown upside down". lol That said, I seem to have experienced a totally out of the blue performance boost as of yesterday that almost convinced me they'd snuck the patch in without telling anyone. lol Edit: Oh well... the performance boost has vanished overnight as well.... what a strange game this is. LOL Last edited by Volksieg; 03-22-2012 at 01:34 PM. |
#5
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It appears an early 12.4 build (open cl 1.2 developer beta) has been posted by AMD. Windows 7/Vista x86 & x64: http://developer.amd.com/Downloads/O...ersWindows.exe I never tested the OP's drivers but with the 12.4 developer beta and my 6950 the new MLAA algorithm is definitely working; tested in ClOD with the official 12.2 vs. 12.4 developer beta and saw a large performance boost (12.2 MLAA had a performance cost of ~30-40% while 12.4 MLAA ~1-5%) and noticed an improvement in the visual quality as well, especially how the antialiasing effect appears on moving objects (personally I still find this to be one of the largest limitations of shader based AA, at least in its current state). So far I'm very impressed with 12.4 and I am interested to know if others are also seeing similar benefits. Disclaimer: I generally never have issues with AMD Catalyst betas/previews however, I must add that of course these drivers are a developer preview and are not guaranteed to be stable, or to even work in any way; Install at your own risk! If you're one to be leery of troubleshooting problems I would recommend sticking with official drivers. Last edited by Al Capwn; 03-22-2012 at 04:13 PM. |
#6
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Cheers Al Capwn!
I shall give this a look and see if it offers any improvements for the 6770. ![]() |
#7
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The only driver related video card damage that I've ever personally seen in 15 years was from a bad nvidia driver that bugged out the fan in 2D mode so the card would overheat from things like a '3D' screen saver, and I think that may have even been an official driver; my memory is a little hazy on it. Although I wouldn't let that scare anyone away. In my experience, AMD cards, at least since the 2xxx series, adjust their fan speed based solely on the gpu temp reading, regardless of 2D/3D. I'm also 99% sure that the default fan profile is stored on the firmware of the card (since many custom cards have very different fan profiles) and should be unaffected by a 'bad' driver. This of course is based solely on personal experience and if anyone has a deeper understanding of how the default AMD fan profile is controlled I welcome their input! Last edited by Al Capwn; 03-22-2012 at 04:42 PM. |
#8
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Thank you Al Capwn!
Just gave Black Death a quick run through with everything set to Medium apart from Buildings Amount (High) and Building Detail (Low). I had Grass and Roads on..... I got an average fps of 35!!! VERY playable. (System specs below.) There was, of course, the dip in fps when the radio first kicks in but, for the first time ever, it didn't go below 20. The huge explosion was still a fps killer but, when playing, I hope to be causing explosions like that rather than being in the middle of them ![]() To say I am impressed would be an understatement! Now all I need is the performance patch to turn up and allow me to turn the shadows on..... or I am seriously throwing my dummy out of the pram. LOL I'll give it a more thorough play through when the screaming rugrat is in the other room safely shut up...*cough* I mean tucked up. ![]() |
#9
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![]() Are those performance numbers from running the game with MLAA enforced from the CCC? If that is with no MLAA that's awesome you're seeing a boost with your 6770! I didn't notice any performance boost without MLAA with 12.4 vs. 12.2 in CloD; do you know roughly what you were getting previously? Also, what drivers are you upgrading from? If you haven't tried out the new MLAA yet I think you'll be very pleased with the results, although make sure the in game AA is disabled, it only seems to work up to 2x anyways and has a fairly large determent to performance. Also, just in case anyone reading this hasn't used MLAA before, when enabling MLAA you only have to select the check box; leave the mode in 'use application settings' and I would also save it to a profile instead of just leaving it as always on. I noticed it may cause issues in certain programs such as WMC. Previously I have been using the SMAA package that was posted here on the forum (I absolutely can't stand FXAA's amount of blurring and would rather use no AA than FXAA) and I'm getting better performance with MLAA 2.0 and I'm overall more impressed with the visual quality as well (MLAA still blurs more than SMAA). I find it especially noticeable during Black Death, the lines on the farmland below don't appear to be 'shifting' or aliased as much with MLAA 2.0 compared to 1.0 or even SMAA. I'm not sure if this happens to everyone, but at least for me I notice whenever the mission loads up there's usually a ~5 second time before all the textures are loaded and in that time it runs very slow/choppy. So I usually open up the console, and I have 'fps START SHOW' typed in, and I wait for the textures to pop in, then I hit enter and close the console. I find that gives me the most consistent results for comparative purposes. I also can't wait for that performance patch, from what little we know about it, it sounds like you'll most certainly be able to enable shadows (even if the patch is only a 50% increase compared to the 100% they mentioned, that's more of a gain than the hit I was seeing from having shadows enabled compared to disabled). Sorry about the lengthy post and good luck with the rugrat, though I don't know of any fixes for that! ![]() Last edited by Al Capwn; 03-22-2012 at 06:48 PM. |
#10
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That was without the MLAA... just did another quick run of Black Death with the MLAA enabled and...... wow. This time it was with an average of 45fps and the effect on the graphics was rather wonderful too. I nearly forgot I was playing at 1280x720.
![]() I really can't recommend this driver enough for people on similar systems to mine. As for the rugrat.... the sound problems have ceased now, though he is still in the beta-testing stage at the moment. He should be sleeping through the night more effectively...... in two weeks. ![]() |
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