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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.)

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  #1  
Old 01-28-2012, 05:31 PM
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Ailantd Ailantd is offline
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Default Returning old IL2 red/green wingtip smoke

I´m not sure if this has been asked before, but I´m missing a lot the old IL2 red/green wingtip smoke in CLOD. It was a great tool for training maneuvers, check how well you perform some typical tasks, and learn from your mistakes. I don´t know how complicated could be bring that feature to CLOD, or even if it´s already planed. But I´m missing it a lot.
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Old 01-28-2012, 05:46 PM
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Originally Posted by Ailantd View Post
I´m not sure if this has been asked before, but I´m missing a lot the old IL2 red/green wingtip smoke in CLOD. It was a great tool for training maneuvers, check how well you perform some typical tasks, and learn from your mistakes. I don´t know how complicated could be bring that feature to CLOD, or even if it´s already planed. But I´m missing it a lot.
All work on Cliffs of Dover additional content and features has been finished. Only stability and performance patches will be release for the Cliffs of Dover game engine. If you would like additional features and content for Cliffs of Dover, be sure to purchase our upcoming sequel, "Battle of Moscow". Buying this game will allow you to apply additional content from it to your copy of Cliffs of Dover.

Have a good day.
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Old 01-28-2012, 07:21 PM
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All work on Cliffs of Dover additional content and features has been finished. Only stability and performance patches will be release for the Cliffs of Dover game engine. If you would like additional features and content for Cliffs of Dover, be sure to purchase our upcoming sequel, "Battle of Moscow". Buying this game will allow you to apply additional content from it to your copy of Cliffs of Dover.

Have a good day.
Yes, I know... so, the question would be... ¿Can SOW include again this old feature?
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Old 01-28-2012, 08:26 PM
ATAG_Dutch ATAG_Dutch is offline
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Yes, I know... so, the question would be... ¿Can SOW include again this old feature?
I always thought that the wingtip smoke was a bit pointless in the old game.
After all, none of the aircraft modelled had this.

I'd much prefer having navigation and landing lights prior to something as, well, frivolous as wingtip smoke.
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Old 01-29-2012, 12:31 AM
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I always thought that the wingtip smoke was a bit pointless in the old game.
After all, none of the aircraft modelled had this.

I'd much prefer having navigation and landing lights prior to something as, well, frivolous as wingtip smoke.
Good thing you're not god! Because, believe it or not, other people have their own wants and opinions as well. Wingtip smoke was cool for formation flying, training friends how to do maneuvers, and looking cool.

There is always something (especially with this mess of a game) that could have a higher priority, but odds are neither of them are going to get done. Enjoy BOM!
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Old 01-29-2012, 12:59 AM
ATAG_Dutch ATAG_Dutch is offline
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Good thing you're not god! Because, believe it or not, other people have their own wants and opinions as well. Wingtip smoke was cool for formation flying, training friends how to do maneuvers, and looking cool.

There is always something (especially with this mess of a game) that could have a higher priority, but odds are neither of them are going to get done. Enjoy BOM!
Well I'm terribly sorry that my post caused you such trauma. Anal retention is a terrible affliction. But you'd know that already, given your preferred mount.
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Old 01-29-2012, 02:15 AM
ATAG_Dutch ATAG_Dutch is offline
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Wingtip smoke was cool for formation flying, training friends how to look cool.
So, smoke is erm...... cool then?
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Old 01-29-2012, 01:20 AM
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Originally Posted by ATAG_Dutch View Post
I always thought that the wingtip smoke was a bit pointless in the old game.
After all, none of the aircraft modelled had this.

I'd much prefer having navigation and landing lights prior to something as, well, frivolous as wingtip smoke.
I know that its not realistic, and of course I would love also to have navigation lights and other realistic stuff.
But there are a lot of people that used wingtip smoke for training, for check how well they were performing in offline mode while learning and for show maneuvers even in online video tutorials very clearly. For all that it was a wonderful option. Of course nobody go to combat with his wingtip smoke on. It even could be set as a realism option for beginners, so in the track you can analyze very nicely how you perform in a dogfight against IA, for example.
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Old 01-29-2012, 01:26 AM
ATAG_Dutch ATAG_Dutch is offline
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It was always kind of a cheat though, don't you think? No real pilots have smoke to track their efficiency in any given manoeuvre (except the professional aerobatic pilots).

The only use I've seen for it in the past was for some online server's rules, whereby if you had your smoke on, you were landing and therefore couldn't be shot at.

Also, to make nice videos of yourself doing aerobatics. Don't get me wrong, I've done all of the above myself and enjoyed every minute, but I don't think it's got a place in the 'next generation' of combat flight sims.
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