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#1
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Hello Team
Thank you for your great job about the best flight simulator of all times. I've been waiting for your new option that include the control surface and head movement over network, finally is here. (I am using LAN connection). BUT, I recently notice that when a player use a twin engine airplane the prop doesn't show the same movement over the netwowrk. e.g: 1 Start only one engine, the other player see no movement. 2 Start the other engine, now the other player see both props moving. 3 When the airplane is airborne and turn off only one engine, the other player see both engines off. For the rest of the surface movement and the head I am completely grateful. Now we have to wait to have Rearm/Refuel/Repair options, but I am sure you will soon have that option included in the next update. Thank you very much. Это самый лучший симулятор полетов всех времен. |
#2
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i7-2600K @ 3.4GHz processor with Corsair H80 liquid cooling AMD Radeon HD6990 4GB graphics card 8GB Corsair XMS3 DDR3 SDRAM @ 1600Mhz Kingston SSD 64GB SNV425S2 hard disk MSI Z68A-GD80 mainboard Win7 64 Pro operating system Logitech G940 flight control system Cliffs of Dover FPS: TBD ATI Catalyst driver version: 12.2 |
#3
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Hello
I just noticed another bug. If the players are flying a multicrew airplane, only the pilot transfer the movement of his/her head through the net. ![]() If the gunners move their heads they don't transfers the head movement. Perhaps in 4.12m version this will be fixed. ![]() Imagine all the realism in animation. ![]() |
#4
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The wrong engine info, in particular for multi engined planes, is a long time bug. I am surprised this was overlooked.
Hope it gets added to the controls / pilot head movements being transfered feature in 4.11, perhaps in the 4.11 patch. Provided there will be one. Quote:
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
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