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#1
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Ok got this idea to change conf.ini file to use OpenGl libraries...just in documents folder 1CSoftClub
... StencilBits=8 DrawIfNotFocused=0 SaveAspect=0 Render=Opengl32.dll width=1400 height=1050 .... Just try and tel me can You see the diffrience? And dont forget to turn on Anti Aliasing To the max You can ![]()
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![]() Asus P6T V2 Deluxe, I7 930, 3x2 GB RAM XMS3 Corsair1333 Mhz, Nvidia Leadtek GTX 470, Acer 1260p screen projector, Track IR 4 OS ver5, Saitek Pro Flight Rudder, Saitek X52, Win 7 x64 ultimate |
#2
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trying now
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71st Eagle Squadron www.anon6.com - Blogger on DCS Series 71st Mastiff's You-Tube " any failure you meet is never a defeat; merely a set up for a greater come back " Asus||i7x5930k||16gb3200||GTX10808gb||ATX1200Corsa ir||CBTitanium7.1||Win10x64||TrackIr4Pro/ir||gladiator pro mkII||siatekpedals||X52Throttle||G15Keyboard/RazerMouse|| 32"LCD||2x7" lilliputs,1x9inc |
#3
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didnt work blacked out user optons and IL2 Cliffs stoped responding
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71st Eagle Squadron www.anon6.com - Blogger on DCS Series 71st Mastiff's You-Tube " any failure you meet is never a defeat; merely a set up for a greater come back " Asus||i7x5930k||16gb3200||GTX10808gb||ATX1200Corsa ir||CBTitanium7.1||Win10x64||TrackIr4Pro/ir||gladiator pro mkII||siatekpedals||X52Throttle||G15Keyboard/RazerMouse|| 32"LCD||2x7" lilliputs,1x9inc |
#4
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I tried it and it looked worse. AA did not work either. I also tried changing MSAA=0 in the config and that was a fail too. AA and AF are just porked n this sim.
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#5
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The old IL-2 was made and optimized for OpenGL, Cliffs of Dover was made and (slightly) optimized for DirectX.
Besides, DirectX is the better one of the two. http://en.wikipedia.org/wiki/Compari...L_and_Direct3D |
#6
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71st Eagle Squadron www.anon6.com - Blogger on DCS Series 71st Mastiff's You-Tube " any failure you meet is never a defeat; merely a set up for a greater come back " Asus||i7x5930k||16gb3200||GTX10808gb||ATX1200Corsa ir||CBTitanium7.1||Win10x64||TrackIr4Pro/ir||gladiator pro mkII||siatekpedals||X52Throttle||G15Keyboard/RazerMouse|| 32"LCD||2x7" lilliputs,1x9inc |
#7
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OpenGL=Professional Graphics/Movies/Animations
Direct3D=Gaming |
#8
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OpenGL is just an API, just like DirectX. All it does is allows a developer to write graphics code for one library, instead of tons for each graphics card. IT, in no way, affects the "depth" of an image. Also I tried this out and it works. However, no AA and quite a bit of corrupt graphics, but ATIs always had **** for opengl drivers. The mirror in the spit seems to work perfectly though. Last edited by JG52Uther; 01-11-2012 at 05:33 AM. Reason: profanity |
#9
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+1.
Crazy graphics engine. As we say in Brazil: - Feita nas coxas! ![]() |
#10
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Regards. |
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